**Language** HLSL is the High Level Shading Language for DirectX. Using HLSL, you can create C like programmable shaders for the Direct3D pipeline. **Additional resources** https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-language-syntax
Language
HLSL is the High Level Shading Language for DirectX. Using HLSL, you can create C like programmable shaders for the Direct3D pipeline.
Additional resources
https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl
https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-language-syntax