-
Notifications
You must be signed in to change notification settings - Fork 73
Description
Backward support: support message.json (v1) and overrides/[locale]/message.json (v2) format.
Basic format (Filename: message_i18n.json):
#For global overrides updating
"last-default-language": "en_US",
#Default, containing all value for user custom, allow user to edit directly
"global-overrides" : {
"key": "value",
"key1":
{
"key2":"value"
},
}
language-specific-overrides:{
#User defined for one language
"en_US":{
},
#User defined for one language (* used)
"en_*":{
},
#User defined for one language (regex)
"!en_.*":{
}
}
Configuration changes:
game-language and enabled-languages option will be changed:
languages:
update-from-crowdin-OTA: true
#origin game-language
default-language: default
player-based-language:
use: false
#origin enabled-languages
languages-used: ["*"]
Updating Logic:
Key-based-version: Each key having its own version, which will be stored in message_i18n_version.json, for all old version format, will use it's language-version value, so the version of all keys will start from current language-version+1, when version changed, will use following logic:
Language changed:
Directly replace the global-overrides to currently build-in values, and create a backup before that named with suffix -origin-[locale-name].
Key-version-changed and updated from legacy:
If current used built-in language value not equals the current value, rename that key with suffix bak-[language version], then add orgin value, and create a backup file named with suffix -bak-[uuid].
Addition command?
/qs updatehelper language for updating those string by asking?