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The finishes are calibrated against flutter_tester's stepped blur, not what a device delivers #39
Found while measuring #33 on devices. The finishes were calibrated headless, on flutter_tester's Skia raster, where the blur moves in steps: regular, asked for 2.6 texels, delivers 2.45 there, and 2.45 is what matched Apple's texture. On a device's GPU the blur does not step:
asked
Skia (flutter_tester)
Skia (S22 Ultra GPU)
Impeller (iPad, S22) after 0.4.0
1.6
1.598
1.598
~1.6
2.6
2.451
2.578
2.6 (own Gaussian, to 1-2%)
4.0
4.228
3.982
4.0
8.0
7.803
8.059
~8.0
So on devices, Skia and Impeller alike, regular blurs about 2.6 texels, 5-7% more than the 2.45 that matched Apple's.
To decide: recalibrate the finishes' sigmas against what a device delivers (the meant sigma is the one that matched Apple, 2.45, not the one asked), and take the steps out of the tests' reference; or record it as within tolerance. Either way it needs the comparison against Apple's texture redone on a device.
Activity
The roadmap points what 0.4.0 left open at #37, #38 and #39 (#40)