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### Step 2: Generating `Xcode-10.2.1-10E1001-extracted-SDK-with-libcxx-headers.tar.gz` from `Xcode.app`
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### Step 2: Generating `Xcode-11.3.1-11C505-extracted-SDK-with-libcxx-headers.tar.gz` from `Xcode.app`
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To generate `Xcode-10.2.1-10E1001-extracted-SDK-with-libcxx-headers.tar.gz`, run
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To generate `Xcode-11.3.1-11C505-extracted-SDK-with-libcxx-headers.tar.gz`, run
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the script [`gen-sdk`](./gen-sdk) with the path to `Xcode.app` (extracted in the
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previous stage) as the first argument.
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```bash
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# Generate a Xcode-10.2.1-10E1001-extracted-SDK-with-libcxx-headers.tar.gz from
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# Generate a Xcode-11.3.1-11C505-extracted-SDK-with-libcxx-headers.tar.gz from
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# the supplied Xcode.app
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./contrib/macdeploy/gen-sdk '/path/to/Xcode.app'
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```
@@ -80,7 +80,7 @@ and its `libLTO.so` rather than those from `llvmgcc`, as it was originally done
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To complicate things further, all builds must target an Apple SDK. These SDKs are free to
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download, but not redistributable. To obtain it, register for an Apple Developer Account,
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then download [Xcode_10.2.1](https://download.developer.apple.com/Developer_Tools/Xcode_10.2.1/Xcode_10.2.1.xip).
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then download [Xcode_11.3.1](https://download.developer.apple.com/Developer_Tools/Xcode_11.3.1/Xcode_11.3.1.xip).
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This file is many gigabytes in size, but most (but not all) of what we need is
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