Releases: PHARTGAMES/WibbleWobbleCore
v2.3.1
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NVIDIA Emitter support.
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Emitter plugin support.
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Timing rewrite to support fractional refresh rates and NVIDIA Emitter.
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Support for negative sync offset. (Shutter before vsync)
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Refactor stereo configuration into emitter manager.
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Fix VESA arduino sketch eye inversion.
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Add headset identification spoofing to vr config so it will work with DEOVR.
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Add calibration overlay when re-centering.
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Add support for side by side full.
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mod release 2.3 to 2.3.1 to fix timing related crash
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mod release 2.3 to 2.3.1 to fix Register.bat not working with spaces in path
v2.2 Alpha
- VR Client (Supports SteamVR games in monoscopic and stereoscopic).
- Open3DOLED trigger box support.
- Move plugins into WibbleWobbleClient.
v2.1 Alpha
- Add post effect system.
- Add Blur Busters' CRTSim to post effects.
- Add Axis modifiers to tracking config.
- Tracking config is now per game.
- Added Assetto Corsa setup guide.
v2.0 Alpha
v2.0 Alpha
- Add effects for upscaler support etc.
- Fix issue where sometimes WW starts with black screen in DX11.
- Fix issue with saved game config not setting resolution at load.
v1.8 Alpha
v1.8 Alpha
- Don't reinit dx11 only if back buffer pointer changes, check size and format first; Fixes mirror issue in Guardians of the Galaxy.
- Allow BFI to work in stereo even when display refresh and stereo frame rate are equal. This prevents a black screen.
- Update stereo frame only on eye switch when display refresh and stereo frame rate are not equal.
v1.7 Alpha
Refactor stereo timing, BFI, DLP.
v1.6 Alpha
v1.6 Alpha
Add Black Frame Insertion Interval to Client Config. (See readme for details on how to use this with stereoscopic).
Set max frame latency to 1 on D3D11Device.
v1.5 Alpha
v1.5 Alpha
- Fix dx11 multisample framebuffer capture initialization / cleanup.
v1.4 Alpha
v1.4 Alpha
triple screen guide
support multisample framebuffers in dx11
add eye switch hotkey SHIFT + comma
v1.3 Alpha
v1.3 Alpha
- Fixed saving of stereo settings in client config