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Fix to raft checking logic for slow down layers#13415

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RF47 merged 1 commit into
OrcaSlicer:mainfrom
yogihybo:layer-slow-down-raft-detection
May 1, 2026
Merged

Fix to raft checking logic for slow down layers#13415
RF47 merged 1 commit into
OrcaSlicer:mainfrom
yogihybo:layer-slow-down-raft-detection

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@yogihybo

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Description

Thanks to valerii-bokhan for picking this up issue when reviewing the previous pull requested (already merged): #13224

expression use this to detect when no raft was this (worked but not right):
} else if (m_config.slow_down_layers > 1 && !m_config.raft_layers > 0) {

corrected to use this logic:
} else if (m_config.slow_down_layers > 1 && m_config.raft_layers == 0) {

Screenshots/Recordings/Graphs

No change to the previous slowdown functions including the slowing down of layers over raft

Tests

Compiled locally and check that logic works

Thanks to valerii-bokhan for picking this up in the previous commit:
OrcaSlicer#13224
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Hi @yogihybo, you can manage the labels for this PR by /bot add-label and /bot remove-label

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bug-fix, enhancement, Localization, profile, QoL, UI/UX and dependencies.

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@yogihybo

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/bot add-label bug-fix

@valerii-bokhan

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@ianalexis @RF47 🙏

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LGTM

@RF47 RF47 merged commit 699a11f into OrcaSlicer:main May 1, 2026
19 checks passed
@yogihybo yogihybo deleted the layer-slow-down-raft-detection branch May 1, 2026 21:37
dbaarda pushed a commit to dbaarda/OrcaSlicer that referenced this pull request May 3, 2026
* main: (381 commits)
  Fix: Fixing the range check in ZAA code (OrcaSlicer#13452)
  Fix role-based fan speeds being lost on layer change (OrcaSlicer#13390)
  PR OrcaSlicer#12525 follow-up (OrcaSlicer#13440)
  Correct center grid multiline (OrcaSlicer#13422)
  Fix to raft checking logic for slow down layers (OrcaSlicer#13415)
  Fix: Expose support_chamber_temp_control flag outside developer mode (OrcaSlicer#12924) (OrcaSlicer#13393)
  Tweak UI 1. Move ZAA options to comExpert 2. Expose zaa_dont_alternate_fill_direction to the UI 3. Remove ironing_expansion from UI as it's not implemented
  fixed an issue that zaa_enabled is redefined in both object and region. move all zaa config to region to keep it consistent
  Feature/per vendor update (OrcaSlicer#13394)
  Introducing Orca Cloud: https://cloud.orcaslicer.com (OrcaSlicer#13414)
  Hook up deps-windows.cmake too
  Add processor mapping for ARM64 -> DEPS_ARCH=arm64 With this change, builds on ARM64 hosts will successfully kick off! Unfortunately there are still missing/outdated dependencies, so the build doesn't yet succeed. This makes it much easier to check what we're failing on though.
  Fix outer wall for bridges (OrcaSlicer#13411)
  Fix and Improve 3MF impOrt (OrcaSlicer#13403)
  Fix a regression issue orca couldn't login into BBL cloud (OrcaSlicer#13407)
  revert pure format changes
  Fixed a bug where `zaa_dont_alternate_fill_direction` still had an effect even when ZAA is disabled.
  Fixed a bug where the scarf seam wouldn't work properly when ZAA was disabled.
  fix missing settings after merging
  Update profiles identation (OrcaSlicer#13375)
  ...
dbaarda pushed a commit to dbaarda/OrcaSlicer that referenced this pull request May 3, 2026
* main: (417 commits)
  Fix: Fixing the range check in ZAA code (OrcaSlicer#13452)
  Fix role-based fan speeds being lost on layer change (OrcaSlicer#13390)
  PR OrcaSlicer#12525 follow-up (OrcaSlicer#13440)
  Correct center grid multiline (OrcaSlicer#13422)
  Fix to raft checking logic for slow down layers (OrcaSlicer#13415)
  Fix: Expose support_chamber_temp_control flag outside developer mode (OrcaSlicer#12924) (OrcaSlicer#13393)
  Tweak UI 1. Move ZAA options to comExpert 2. Expose zaa_dont_alternate_fill_direction to the UI 3. Remove ironing_expansion from UI as it's not implemented
  fixed an issue that zaa_enabled is redefined in both object and region. move all zaa config to region to keep it consistent
  Feature/per vendor update (OrcaSlicer#13394)
  Introducing Orca Cloud: https://cloud.orcaslicer.com (OrcaSlicer#13414)
  Hook up deps-windows.cmake too
  Add processor mapping for ARM64 -> DEPS_ARCH=arm64 With this change, builds on ARM64 hosts will successfully kick off! Unfortunately there are still missing/outdated dependencies, so the build doesn't yet succeed. This makes it much easier to check what we're failing on though.
  Fix outer wall for bridges (OrcaSlicer#13411)
  Fix and Improve 3MF impOrt (OrcaSlicer#13403)
  Fix a regression issue orca couldn't login into BBL cloud (OrcaSlicer#13407)
  revert pure format changes
  Fixed a bug where `zaa_dont_alternate_fill_direction` still had an effect even when ZAA is disabled.
  Fixed a bug where the scarf seam wouldn't work properly when ZAA was disabled.
  fix missing settings after merging
  Update profiles identation (OrcaSlicer#13375)
  ...
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3 participants