Updates to wip p6-zip and torsocks packages#8
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Announcement: Time for another release! A few things prompted this, but the start of it was when we wanted to include a Japanese translation by maruhiro-ver0 (#8), as well as to improve gamepad usage and support (#7). So, yeah, this version includes said Japanese translation and improved gamepad support! Along the way, we also made the following changes: Adjusted in-mission dialogs to match the dialogs' timing (with one exception, the first Kline encounter, so as not to mess with music cues there). Made it so that, during the Kline fight in Classic difficulty, Kline's health goes to the health levels of respective stages when stage changes. This is done to simulate the behavior of the original, where Kline actually had four separate health bars that didn't bleed into each other. Fixed a bug in rendering of Unicode text which allowed multi-byte Unicode characters to be split into multiple parts. (#9)
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2.1.1 2021-04-04
- Makefile: fix undefined references with static builds (#19)
2.1.0 2020-02-11
- Makefile: use "-f" with prove always (to show failed tests) (#13)
- Stop searching in further dirs on errors except ENOENT #12
- Makefile: do not rebuild t/static_%.c with updated gen-static-test
- Add CMakeLists.txt and support for MSVC (#3)
- Relax checks for extended capability to support new format (#5)
- Makefile: use -Og with DEBUG=1 (#7)
- unibi_from_mem: fix [clang-analyzer-deadcode.DeadStores] (#8)
- Makefile: revisit regenerate-tests rule (#6)
- unibi_from_term: handle $TERMINFO as curses does #2
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0.3.0 (2024-03-09) ------------------ - Add ``asdf-astropy`` as a test dependency. [#34] - Drop official support for Python 3.8 [#42] - Update schemas for ASDF standard 1.6.0 [#55] 0.2.0 (2023-03-21) ------------------ - Add documentation to package. [#8] - Update asdf version and require python 3.8. [#14] - Switch to pyproject.toml. [#15]
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