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Releases: Nenkai/GBFRDataTools

1.5.0

26 Feb 20:18

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1.5.0

  • file-list: updated file list
  • feature: textures: support for converting images to tex/wtb
  • feature: textures: support for converting folders to a brand new texture atlas (wtb+texb)
  • feature: textures: support for rebuilding .tex.yaml + folder to wtb+texb
  • other: rewritten internal bulk file reading/writing (.listb/.prfb, etc)

Note: texture conversion requires texconv which is bundled though only supported on Windows.

If this tool was useful to you, consider stopping by and donate on my ko-fi!

1.4.0

15 Sep 16:08

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1.4.0

  • tables: many extra documented columns, courtesy of MidnightAugur
  • tables: + known hash/ids
  • texb: allow bulk conversion
  • misc: added linux executable

If this tool was useful to you, consider stopping by and donate on my ko-fi!

1.3.5

31 Jan 17:16

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1.3.5

  • ui: support for many more prefab components

If this tool was useful to you, consider stopping by and donate on my ko-fi!

1.3.4

24 Jan 19:51

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1.3.4

  • feat: support for .imageb files
  • feat: unmapped files will be extracted to guessed folder through unknown_hash_to_folder.txt
  • misc: update to .NET 9.0

If this tool was useful to you, consider stopping by and donate on my ko-fi!

1.3.3

26 Oct 19:22

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1.3.3

UI file improvements

  • UI file components now output bsearch de-ordered, but define ordered - previously ui files would output their fields ordered based on their component name hash so that the game can search through them faster. This would result in fields being all over the place in general. Starting from 1.3.3, fields are now ordered by the order given by the tool (so for instance Id won't appear after Children in Prefab .prfb definitions).
  • .animb support - was somehow missing
  • SpriteName should now be converted to a proper name rather than a hash upon conversion (using sprite_names.txt)
  • ObjectRefs now output as a node with names rather than 3 random looking values

Support

If this tool was useful to you, consider stopping by and donate on my ko-fi!

1.3.2

18 Jul 19:10

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Changes since 1.3.1

  • fix: various fixes for bxm<->xml conversion

1.3.1

28 Jun 15:08

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Changes since 1.3.0

  • fix: exception/error when converting from/to sqlite when executable is compiled as single-file

Changes since 1.2.5

  • feature: BXM->XML (drag-drop)
  • feature: WTB->DDS (drag-drop)
  • scripts: Added .bat files for tbl importing/exporting (thanks @Hazelberry)
  • database: Updated column mappings
  • filelist: Updated with 1.3 files.
  • archive: files in lipsync now preserve original name casing
  • other: GBFRDataTools.Database is now available as a NuGet package.

1.2.5

31 May 16:03

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Changes since 1.2.4

  • Database: Support for v1.3.1 tables
  • UI Files: Support for many more .prfb files

1.2.4

19 May 14:32

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Changes since 1.2.3

  • Database: Added more missing IDs & column adjustments.
  • File List: Few files added.

1.2.3

26 Apr 21:10

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⚠️ Requires .NET 8.0 Runtime.

GBFRDataTools

Changes since 1.2.2

  • Database: Support for 1.2.1 game tables
  • Updated local file list