Identifier: Optimize, make it public API#12339
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- Made Identifier class public API (changed from internal) - Improved performance by ~50% using Int64-based random generation - Fixed uniqueness issue: Create() now generates random prefix instead of always using 'a' - Updated CharsLength from 35 to 36 (corrected to match actual character count) - Enhanced XML documentation with detailed remarks and examples - Added benchmark suite to test multiple implementation strategies - Updated unit tests to validate random prefix behavior - Added tests for uniqueness and prefix variation Co-authored-by: ScarletKuro <[email protected]>
- Refactored to use dynamic loop instead of hard-coded character assignments - Now supports any RandomStringLength value (tested with 5, 8, 12, 20) - Performance maintained: 30.83 ns (actually 2% faster than previous 31.61 ns!) - Added tests for empty prefix and long prefix scenarios - Addressed code review feedback about unused random bits - Verified with comprehensive length testing Co-authored-by: ScarletKuro <[email protected]>
- Use Chars.Length instead of hardcoded CharsLength constant - Add LettersCount constant to replace magic number 26 - Extract GetCharFromRandomBits helper method to reduce duplication - Improve code documentation and maintainability Co-authored-by: ScarletKuro <[email protected]>
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Pull request overview
This PR optimizes the Identifier class with a 52% performance improvement, fixes the uniqueness issue where all parameterless identifiers started with "a", makes the class public API, and improves implementation flexibility.
Key Changes:
- Replaced multiple
Random.Shared.Next()calls with singleRandom.Shared.NextInt64()using bit-shifting for 52% speedup - Parameterless
Create()now generates random letter prefix instead of fixed "a" - Changed from
internaltopublicwith comprehensive XML documentation
Reviewed changes
Copilot reviewed 4 out of 4 changed files in this pull request and generated 1 comment.
| File | Description |
|---|---|
| src/MudBlazor/Utilities/Identifier.cs | Core implementation with performance optimizations, random prefix generation, public API, and flexible length handling |
| src/MudBlazor.UnitTests/Utilities/IdentifierTests.cs | Expanded test coverage for random prefix behavior, uniqueness, and edge cases |
| src/MudBlazor.Benchmarks/IdentifierBenchmark.cs | Comprehensive benchmarks comparing 12 different implementation approaches |
| src/MudBlazor.Benchmarks/Program.cs | Added command-line option for identifier benchmarks |
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@copilot address copilot review comments |
Address copilot review feedback: instead of discarding 7 bytes after extracting the first character, reuse them for subsequent characters. This reduces the number of NextInt64() calls from 2 to 1 for the default length of 8, improving efficiency. Co-authored-by: ScarletKuro <[email protected]>
Corrected the implementation to properly extract characters from bytes 0-6 (bits 0-55) after using byte 7 (bits 56-63) for the first character. This ensures all 8 bytes of the random Int64 are used without skipping any. Co-authored-by: ScarletKuro <[email protected]>
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Pull request overview
Copilot reviewed 4 out of 4 changed files in this pull request and generated 3 comments.
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@copilot probably worth to look at the copilot review comments again (but remember we prioritize perfomance and low memory allocation), also if worth to benhcmark whatever is faster and allocates less. |
- Switched to string.Create() which is 20-30% faster (23.83 ns vs 31.12 ns) - Simplified Create() method by using two NextInt64() calls upfront - Updated comment from "8 bits per character" to "1 byte per character" - Added XML documentation about modulo bias (~0.39%) - Benchmarked string.Create approach as suggested Co-authored-by: ScarletKuro <[email protected]>
Benchmarked and implemented in commit 26c0383. string.Create() is indeed faster:
The implementation now uses string.Create() for both methods, achieving 63% improvement over the original baseline (64.31 ns → 23.83 ns) with the same memory allocation (40B for no-prefix, 48B with prefix). |
- Made loop properly handle any RandomStringLength value - Fixed benchmark to regenerate random when exceeding 8 characters - Now correctly generates RandomStringLength characters after prefix Co-authored-by: ScarletKuro <[email protected]>
Plan for Identifier.cs Improvements
Create()no-argument version to generate random prefix instead of always "a"Summary
Successfully optimized Identifier class with unified implementation:
Key Implementation Details
string.Create()for zero-copy string building with optimal performanceRandom.Shared.NextInt64()with bit-shifting to extract characters efficientlyuncheckedandulongcasts for optimal modulo operationsAggressiveInliningon GetCharFromRandomBits helper for maximum performancestringprefix parameter with null validation (ArgumentNullException.ThrowIfNull)Benchmark Results
The unified implementation achieves best-in-class performance:
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