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Releases: MrMiguel211/MP3Update

Update 17

04 Jan 19:32

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  • Fix Infinite Loading when entering Sanctum

Update 16

31 Dec 21:50

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  • Changed the Help Menu Hotkey Shake input to be — Input.
  • Fixed Docking Bay 5 (Valhalla) Cockpit Cancel Takeoff input not being D-Pad Down.
  • Missed Changelog entries from previous update:
    • All Blast Shields open the door automatically upon being destroyed.

Update 15

31 Dec 10:48
e010ba6

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Base

  • Removed some leftover Hints.
  • Adjusted the Ship Cockpit Load ping timer to be longer.
  • Made Pickup Jingles audios get pre-loaded upon room entry.
  • Changed the "Cancel Takeoff" button on the Cockpit to D-Pad Down instead of B.

Norion

  • Activated Generators A and C.
  • Added an extra Hoppers Intro cutscene trigger in Cargo Dock B that is near the Generator Side (For random start)
  • Changed the Hub Access/Cargo Hub Lasso doors to be openable from both sides.
  • Changed the Pickup size in Substation East to be normal.
  • Removed 2/3 Grapple Grates in Cargo Hub so Lasso only needs to be used once.

G.F.S Valhalla

  • Removed Pirate Code acquisition cutscene.
  • Removed Pushback triggers in vacuumed rooms.

Bryyo

  • Changed Door to Crash Site in G.F.S. Theseus to not be locked anymore.
  • Removed the Top Crystal Vines destruction cutscene in Burrow.
  • Removed some Debug stuff in Hidden Court.

Elysia

  • Restored "Hull Armor Taking Damage" calls due to popular demand.
  • Defeating Ghor now disables all the Ship Under Attack sequence start layers.
  • Main Docking Bay Pickup gets activated after Ghor's Intro instead of Ghor's Outro.
  • Increased the speed of the elevators in Barracks Lift, Aurora Lift, Ballista Lift and Observatory Lift.
  • Increased the speed of Kinetic Orb Cannon Spinners.
  • Fixed a load stuttering issue in Skybridge Hera and enabled the "Shake Rattle And Roll" of the room (Unused from Vanilla).
  • Removed some Debug stuff in Main Docking Bay.

Pirate Homeworld

  • Changed Phazon Grubs "Bumps Player back" Triggers in Scrapworks to do less damage.
  • Restored Elevator Recall Triggers in Flux Control for the Voltage lift.
  • Grabbing the Pickup in Proving Grounds activates the elevator if you don't have Grapple Voltage.
  • Fixed Pirate Music sometimes not going away if left Skyway Access when the alarm is active. (Vanilla Fix)
  • Fixed getting stuck on the incorrect side if Solved the Airlock Puzzle while being inside the rotation ball trigger mid-cutscene (Vanilla Fix).

Phaaze

  • Removed the PermHypermode Cinema in Landing Site
  • Changed Samus' PlayerActor model in the ending cutscenes to show the Power Beam instead of the Hyper Beam

More information in the readme file.

Update 14

26 Feb 01:54

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Elysia

  • Changed Skybridge Hera bridge movement triggers to only be interactable in order, preventing a death fall infinite loop softlock.
  • Removed previous Spire Dock edits, added a new Kinetic Orb Cannon in Maintenance Shaft AU side that shoots towards Security Station, Junction side changed to shoot towards Maintenance Shaft AU side.
  • Added a PlayerHint in Maintenance Shaft AU that is active when entering the room after placing the bomb in Spire Dock.
  • Improved room load scripting in Podworks.

Update 13

15 Feb 03:27

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Base

  • Skipping the cutscene after selecting Save and Enter Ship prompt doesn't need to be done 3 times anymore.
  • Removed a black line seen on the middle of the screen in the Main Menu if internal resolution is higher than native.

Elysia

  • Added overlooked instant CSI reposition in Chozo Observatory - Weld Interaction.
  • Added a confirmation prompt in Main Docking Bay when Samus calls for her ship after defeating Ghor if it's carrying an object.
  • Re-Added Cancel Takeoff function in Main Docking Bay that was accidentally removed in the previous update.
  • Re-Added "End GunShip Under Attack Sequence" relay in Main Docking Bay that was accidentally removed in the previous update.
  • Removed the Seed Intro cinematic in Main Docking Bay's first arrival.
  • Removed elevator activation cutscene in Observatory Lift.
  • Removed some hint calls in East Elysia.
  • Adjusted the look direction speed of Ziplines to reduce motion sickness.
  • Raised the floor of Zipline Station Alpha.
  • Added a Camera reset entering Main Docking Bay morphed while Ghor is active.

Bryyo

  • Shortened the Death Fall delay duration in Gateway and Crash Site.
  • Added the ability to call for a Ship Bombing Run in Jousting Field.
  • Moved Battery's CameraHint related objects to the Default layer in North Jungle Court.

Pirate Homeworld

  • Removed first landing cutscene in Landing Site Alpha.
  • Landing Site Charlie is now visible on the map.

Update 12

02 Oct 09:32
07c2f8a

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Base

  • Starting the game with Ship Grapple will now properly switch all the Ship Grapple related layers.

Elysia

  • The statue in Main Docking Access has been restored, changed Main Docking Bay so it doesn't conflict with the statue layer (I.E Ghor Crash).

Pirate Homeworld

  • Fixed Demolition Trooper count re-appearing after interacting with any terminal if exited Skyway Access.
  • Fixed an oversight in Defense Access related to the room reload prevention patch.

Update instructions in readme file.

Update 11

06 Feb 07:46
b483aa2

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Base

  • The Intro text after starting a new game has been removed.
  • The Mii Bobble Head is now active by default.
  • Added the ability to cancel the ship takeoff after selecting your destination.

Bryyo

  • Added a softlock prevention in Hangar Bay.

Elysia

  • Removed the elevator activation cutscene in Baracks Lift.

Pirate Homeworld

  • Added a softlock/crash prevention in Transit Station Leviathan.

Update instructions in the Readme_Update.txt file

Update 10

01 Dec 07:19
011db5e

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  • Fixed the Demolition Troopers count text staying on screen forever if bailed out of Skyway Access.
  • Fixed Zipline Station Delta softlock issue for the 2nd time.
  • Properly fixed the music not playing after the Nova Beam laser fight in Main Cavern.
  • Admiral Dane won't take you to the map screen anymore after the rendezvous call.
  • Shortened the HUDMemo duration of Hall of Remembrance item.

Update 9

28 Nov 03:08
3885ea8

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General Changes

  • Disabling the Defense System will now deactivate the 1st Pass layer in Skyway Access, to prevent overlapping layer issues.
  • Adjusted the repositions of Skyway Access to be outside the acid rain.
  • Fixed an issue with certain cutscenes where if you watched them fully and then skipped a different one, it would not skip them properly.
  • Fixed an issue in Zipline Station Delta where if you screw attacked to the middle platform you would get stuck far oob.
  • Shortened various long HUDMemo durations.
  • Removed the HUDMemo in Phaaze after getting permanent hypermode.

Update 8

18 Oct 08:08
4541c49

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  • The ALARM layer in Metroid Processing no longer get disabled after disabling the Pirate Defense System, to prevent a softlock regarding the 1st Pass Fight.
  • Temporarily reverted IFT Hint Calls patch due to it causing a different bug and not actually causing the hint calls to not go through.