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Hey there,
btw I love MessagePack and use it heavily for my game with unity.
I wonder how difficult it would be to enable support for enum:byte? In c# enums are integers (4bytes). But I have specified all my enums with the enum:byte declaration - so they are just 1 byte each. It would be great if Messagepack would also use 1 byte - to save 3 bytes on each enum :) when sending over network.
Thanks alot,
Oliver
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