Avoid redundant padding fills in display_vram_t::convert() #763
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Description
The implementation of
display_vram_t::convert()was using a pre-allocated black ARGB dummy image to fill the entire image every frame. This effectively means we're doing 2x the amount of work inconvert()than we should be, because we end up doing RGB->YUV on the dummy image, then doing RGB->YUV on the actual image data to draw right on top of the black image we just drew.The result is a bunch of extra draw calls, state changes, mutex acquisition, etc. for every frame. We can replace all this work with a couple of
ClearRenderTargetView()calls when we initially create the image.Screenshot
Issues Fixed or Closed
Type of Change
.github/...)Checklist
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