fix(win): Windows.Graphics.Capture API frame rate capped at 60fps #4424
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Description
Typically Windows Gaphics Capture API has a lower latency and better compatibility with DLSS-FG than Desktop Duplication API, but capped at 60 fps due to some internal limitation.
I fixed it by calling MinUpdateInterval(), like many other GitHub projects. I tested it on my computer and comfirm it can let frame capture running at 120Hz(which is my client setting)
Test environment: Windows 11 Version 26200.6584
Screenshot
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Issues Fixed or Closed
Roadmap Issues
Type of Change
Checklist
AI Usage