@@ -9925,7 +9925,7 @@ bool ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags f
99259925 IM_ASSERT_USER_ERROR(tab_bar, "Needs to be called between BeginTabBar() and EndTabBar()!");
99269926 return false;
99279927 }
9928- IM_ASSERT(! (flags & ImGuiTabItemFlags_Button)); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead!
9928+ IM_ASSERT((flags & ImGuiTabItemFlags_Button) == 0 ); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead!
99299929
99309930 bool ret = TabItemEx(tab_bar, label, p_open, flags, NULL);
99319931 if (ret && !(flags & ImGuiTabItemFlags_NoPushId))
@@ -9971,6 +9971,23 @@ bool ImGui::TabItemButton(const char* label, ImGuiTabItemFlags flags)
99719971 return TabItemEx(tab_bar, label, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder, NULL);
99729972}
99739973
9974+ void ImGui::TabItemSpacing(const char* str_id, ImGuiTabItemFlags flags, float width)
9975+ {
9976+ ImGuiContext& g = *GImGui;
9977+ ImGuiWindow* window = g.CurrentWindow;
9978+ if (window->SkipItems)
9979+ return;
9980+
9981+ ImGuiTabBar* tab_bar = g.CurrentTabBar;
9982+ if (tab_bar == NULL)
9983+ {
9984+ IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
9985+ return;
9986+ }
9987+ SetNextItemWidth(width);
9988+ TabItemEx(tab_bar, str_id, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder | ImGuiTabItemFlags_Invisible, NULL);
9989+ }
9990+
99749991bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags, ImGuiWindow* docked_window)
99759992{
99769993 // Layout whole tab bar if not already done
@@ -10116,8 +10133,11 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
1011610133 ImGuiButtonFlags button_flags = ((is_tab_button ? ImGuiButtonFlags_PressedOnClickRelease : ImGuiButtonFlags_PressedOnClick) | ImGuiButtonFlags_AllowOverlap);
1011710134 if (g.DragDropActive)
1011810135 button_flags |= ImGuiButtonFlags_PressedOnDragDropHold;
10119- bool hovered, held;
10120- bool pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
10136+ bool hovered, held, pressed;
10137+ if (flags & ImGuiTabItemFlags_Invisible)
10138+ hovered = held = pressed = false;
10139+ else
10140+ pressed = ButtonBehavior(bb, id, &hovered, &held, button_flags);
1012110141 if (pressed && !is_tab_button)
1012210142 TabBarQueueFocus(tab_bar, tab);
1012310143
@@ -10149,62 +10169,66 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
1014910169#endif
1015010170
1015110171 // Render tab shape
10152- ImDrawList* display_draw_list = window->DrawList;
10153- const ImU32 tab_col = GetColorU32((held || hovered) ? ImGuiCol_TabHovered : tab_contents_visible ? (tab_bar_focused ? ImGuiCol_TabSelected : ImGuiCol_TabDimmedSelected) : (tab_bar_focused ? ImGuiCol_Tab : ImGuiCol_TabDimmed));
10154- TabItemBackground(display_draw_list, bb, flags, tab_col);
10155- if (tab_contents_visible && (tab_bar->Flags & ImGuiTabBarFlags_DrawSelectedOverline) && style.TabBarOverlineSize > 0.0f)
10156- {
10157- // Might be moved to TabItemBackground() ?
10158- ImVec2 tl = bb.GetTL() + ImVec2(0, 1.0f * g.CurrentDpiScale);
10159- ImVec2 tr = bb.GetTR() + ImVec2(0, 1.0f * g.CurrentDpiScale);
10160- ImU32 overline_col = GetColorU32(tab_bar_focused ? ImGuiCol_TabSelectedOverline : ImGuiCol_TabDimmedSelectedOverline);
10161- if (style.TabRounding > 0.0f)
10162- {
10163- float rounding = style.TabRounding;
10164- display_draw_list->PathArcToFast(tl + ImVec2(+rounding, +rounding), rounding, 7, 9);
10165- display_draw_list->PathArcToFast(tr + ImVec2(-rounding, +rounding), rounding, 9, 11);
10166- display_draw_list->PathStroke(overline_col, 0, style.TabBarOverlineSize);
10167- }
10168- else
10172+ const bool is_visible = (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_Visible) && !(flags & ImGuiTabItemFlags_Invisible);
10173+ if (is_visible)
10174+ {
10175+ ImDrawList* display_draw_list = window->DrawList;
10176+ const ImU32 tab_col = GetColorU32((held || hovered) ? ImGuiCol_TabHovered : tab_contents_visible ? (tab_bar_focused ? ImGuiCol_TabSelected : ImGuiCol_TabDimmedSelected) : (tab_bar_focused ? ImGuiCol_Tab : ImGuiCol_TabDimmed));
10177+ TabItemBackground(display_draw_list, bb, flags, tab_col);
10178+ if (tab_contents_visible && (tab_bar->Flags & ImGuiTabBarFlags_DrawSelectedOverline) && style.TabBarOverlineSize > 0.0f)
1016910179 {
10170- display_draw_list->AddLine(tl - ImVec2(0.5f, 0.5f), tr - ImVec2(0.5f, 0.5f), overline_col, style.TabBarOverlineSize);
10180+ // Might be moved to TabItemBackground() ?
10181+ ImVec2 tl = bb.GetTL() + ImVec2(0, 1.0f * g.CurrentDpiScale);
10182+ ImVec2 tr = bb.GetTR() + ImVec2(0, 1.0f * g.CurrentDpiScale);
10183+ ImU32 overline_col = GetColorU32(tab_bar_focused ? ImGuiCol_TabSelectedOverline : ImGuiCol_TabDimmedSelectedOverline);
10184+ if (style.TabRounding > 0.0f)
10185+ {
10186+ float rounding = style.TabRounding;
10187+ display_draw_list->PathArcToFast(tl + ImVec2(+rounding, +rounding), rounding, 7, 9);
10188+ display_draw_list->PathArcToFast(tr + ImVec2(-rounding, +rounding), rounding, 9, 11);
10189+ display_draw_list->PathStroke(overline_col, 0, style.TabBarOverlineSize);
10190+ }
10191+ else
10192+ {
10193+ display_draw_list->AddLine(tl - ImVec2(0.5f, 0.5f), tr - ImVec2(0.5f, 0.5f), overline_col, style.TabBarOverlineSize);
10194+ }
1017110195 }
10172- }
10173- RenderNavCursor(bb, id);
10196+ RenderNavCursor(bb, id);
1017410197
10175- // Select with right mouse button. This is so the common idiom for context menu automatically highlight the current widget.
10176- const bool hovered_unblocked = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup);
10177- if (tab_bar->SelectedTabId != tab->ID && hovered_unblocked && (IsMouseClicked(1) || IsMouseReleased(1)) && !is_tab_button)
10178- TabBarQueueFocus(tab_bar, tab);
10198+ // Select with right mouse button. This is so the common idiom for context menu automatically highlight the current widget.
10199+ const bool hovered_unblocked = IsItemHovered(ImGuiHoveredFlags_AllowWhenBlockedByPopup);
10200+ if (tab_bar->SelectedTabId != tab->ID && hovered_unblocked && (IsMouseClicked(1) || IsMouseReleased(1)) && !is_tab_button)
10201+ TabBarQueueFocus(tab_bar, tab);
1017910202
10180- if (tab_bar->Flags & ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)
10181- flags |= ImGuiTabItemFlags_NoCloseWithMiddleMouseButton;
10203+ if (tab_bar->Flags & ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)
10204+ flags |= ImGuiTabItemFlags_NoCloseWithMiddleMouseButton;
1018210205
10183- // Render tab label, process close button
10184- const ImGuiID close_button_id = p_open ? GetIDWithSeed("#CLOSE", NULL, id) : 0;
10185- bool just_closed;
10186- bool text_clipped;
10187- TabItemLabelAndCloseButton(display_draw_list, bb, tab_just_unsaved ? (flags & ~ImGuiTabItemFlags_UnsavedDocument) : flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible, &just_closed, &text_clipped);
10188- if (just_closed && p_open != NULL)
10189- {
10190- *p_open = false;
10191- TabBarCloseTab(tab_bar, tab);
10206+ // Render tab label, process close button
10207+ const ImGuiID close_button_id = p_open ? GetIDWithSeed("#CLOSE", NULL, id) : 0;
10208+ bool just_closed;
10209+ bool text_clipped;
10210+ TabItemLabelAndCloseButton(display_draw_list, bb, tab_just_unsaved ? (flags & ~ImGuiTabItemFlags_UnsavedDocument) : flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible, &just_closed, &text_clipped);
10211+ if (just_closed && p_open != NULL)
10212+ {
10213+ *p_open = false;
10214+ TabBarCloseTab(tab_bar, tab);
10215+ }
10216+
10217+ // Tooltip
10218+ // (Won't work over the close button because ItemOverlap systems messes up with HoveredIdTimer-> seems ok)
10219+ // (We test IsItemHovered() to discard e.g. when another item is active or drag and drop over the tab bar, which g.HoveredId ignores)
10220+ // FIXME: This is a mess.
10221+ // FIXME: We may want disabled tab to still display the tooltip?
10222+ if (text_clipped && g.HoveredId == id && !held)
10223+ if (!(tab_bar->Flags & ImGuiTabBarFlags_NoTooltip) && !(tab->Flags & ImGuiTabItemFlags_NoTooltip))
10224+ SetItemTooltip("%.*s", (int)(FindRenderedTextEnd(label) - label), label);
1019210225 }
1019310226
1019410227 // Restore main window position so user can draw there
1019510228 if (want_clip_rect)
1019610229 PopClipRect();
1019710230 window->DC.CursorPos = backup_main_cursor_pos;
1019810231
10199- // Tooltip
10200- // (Won't work over the close button because ItemOverlap systems messes up with HoveredIdTimer-> seems ok)
10201- // (We test IsItemHovered() to discard e.g. when another item is active or drag and drop over the tab bar, which g.HoveredId ignores)
10202- // FIXME: This is a mess.
10203- // FIXME: We may want disabled tab to still display the tooltip?
10204- if (text_clipped && g.HoveredId == id && !held)
10205- if (!(tab_bar->Flags & ImGuiTabBarFlags_NoTooltip) && !(tab->Flags & ImGuiTabItemFlags_NoTooltip))
10206- SetItemTooltip("%.*s", (int)(FindRenderedTextEnd(label) - label), label);
10207-
1020810232 IM_ASSERT(!is_tab_button || !(tab_bar->SelectedTabId == tab->ID && is_tab_button)); // TabItemButton should not be selected
1020910233 if (is_tab_button)
1021010234 return pressed;
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