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vkCmdDrawMeshTasksIndirectNV doesn't trigger an error when multiDrawIndirect feature is disabled #451

@zeux

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@zeux

vkCmdDrawMeshTasksIndirectNV has the following VU:

If the multi-draw indirect feature is not enabled, drawCount must be 0 or 1

However, using this function without enabling the feature produces no validation errors (unlike vkCmdDrawIndexedIndirect).

There are some other missing VUs, for example the issue #450 also applies to this function, but I don't have a full list OTOH - I've only ran into the multiDrawIndirect feature problem and the buffer usage problem.

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IncompleteMissing Validation VUs to be added

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