This repository contains the implementation of the following paper:
A Comprehensive Benchmark for Neural Human Radiance Fields
Kenkun Liu12, Derong Jin2, Ailing Zeng1, Xiaoguang Han2, Lei Zhang1
1International Digital Economy Academy 2The Chinese University of Hong Kong, Shenzhen
Comparisons of recent NeRF-based human rendering methods on different aspects. In the column Dataset, ZM, PS, GB, HM, H36M, RP are ZJU-MoCap, People-Snapshot, GeneBody, HuMMan, Human3.6M, RenderPeople datasets, respectively. Views: train views for scene-specific methods and input views (*) for generalizable methods. Frames: train frames for scene-specific methods and input frames (*) for generalizable methods
| Method | Dataset | Views | Frames | Generalizable | Animatable |
|---|---|---|---|---|---|
| NeuralBody | ZM, PS | 4 | 100-300 | β | β |
| AniNeRF | ZM, H36M | 4 | 100-300 | β | β |
| ARAH | ZM, H36M | 4 | 300-400 | β | β |
| HumanNeRF | ZM | 1 | 500-600 | β | β |
| UV-Volume | ZM, H36M | 18 | 100 | β | β |
| MonoHuman | ZM | 1 | 500-600 | β | β |
| NHP | ZM, AIST++ | 3* | 1* or 3* | β | β |
| MPS-NeRF | ZM, H36M, THuman | 3* | 1* | β | β |
| GP-NeRF | ZM | 3* | 1* | β | β |
| KeypointNeRF | ZM | 3* | 1* | β | β |
| GNR | ZM, GB, RP | 4* | 1* | β | β |
If you find this repository useful for your work, please consider citing it as follows:
@inproceedings{liu2023comprehensive,
title={A Comprehensive Benchmark for Neural Human Radiance Fields},
author={Liu, Kenkun and Jin, Derong and Zeng, Ailing and Han, Xiaoguang and Zhang, Lei},
booktitle={Thirty-seventh Conference on Neural Information Processing Systems Datasets and Benchmarks Track},
year={2023}
}
