I start videogame projects and abandon them then I repeat the cycle
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MahmoudKanbar/SPH-Water-Simulation-With-Unity
MahmoudKanbar/SPH-Water-Simulation-With-Unity PublicMaking Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation has been done using Compute Shaders to harnesses GPU power.
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MahmoudKanbar/Simple-Simulation-Engine-V1.0-alpha
MahmoudKanbar/Simple-Simulation-Engine-V1.0-alpha Publica simple ball physics simulation engine using OpenTK and OpenGL 3.3
C# 3
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