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  1. MahmoudKanbar/SPH-Water-Simulation-With-Unity MahmoudKanbar/SPH-Water-Simulation-With-Unity Public

    Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation has been done using Compute Shaders to harnesses GPU power.

    ShaderLab 34 5

  2. MahmoudKanbar/Simple-Simulation-Engine-V1.0-alpha MahmoudKanbar/Simple-Simulation-Engine-V1.0-alpha Public

    a simple ball physics simulation engine using OpenTK and OpenGL 3.3

    C# 3