when receiving custom items in archipelago, show the custom item name…#170
Merged
Jarno458 merged 1 commit intoJarno458:masterfrom Apr 8, 2025
Merged
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
… properly
While watching / testing some AP, I noticed that receiving trap items would show "Map Downloaded: Lake Desolation" instead of the item name.
In the other location where we're using Level.ShowItemAwardPopup - ItemManipulator - there's a special case for custom items which isn't reflected in the AP item receiving code, so we need to update the AP item code to also have the same behaviour for custom items.
(There's also a case in ItemManipulator for progressive items, but the apworld doesn't currently support those so I don't think we currently need to handle that case as well.)