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πŸ’­
To all the shaders I failed to compile 🍻
πŸ’­
To all the shaders I failed to compile 🍻

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Hawshil/README.md

HARSHIL JAIN

Game Developer

Profile

Focused on game development, C++ systems, rendering fundamentals, and practical engine engineering.
Currently exploring Unreal Engine, gameplay systems, memory patterns, and debugging workflows.


Tech Stack

Languages: C++, Python, C#, Java
Engines: Unreal Engine 5, Unity
Areas of Work: Gameplay systems, input layers, rendering experiments, AI logic, tool scripting
Currently Learning: System design fundamentals, networking basics, shader programming

Projects

Deadlock-Protocol

Top-down zombie survival twin-stick shooter.

πŸ”— Open Project

Brick Breaker

Classic brick breaker game built in C++ using graphics.h.

πŸ”— Open Project

SecureExamPlatform

Exam system with secure anti-cheat workflows.

πŸ”— Open Project

LeetCode

Pinned Loading

  1. OpenGLx OpenGLx Public

    C++ 2

  2. Drop-Rush Drop-Rush Public

    Top-Down-Car-Game-2D

    C# 1

  3. SecureExamPlatform SecureExamPlatform Public

    C#

  4. brickBreaker brickBreaker Public

    C++ 2

  5. Deadlock-Protocol Deadlock-Protocol Public

  6. HarShell HarShell Public

    C++ 2