Public tooling spine for reviving historical game engines, SDKs, rendering libraries, CGI toolkits, and studio technology lineages.
This repo publishes public-safe metadata, schemas, validation tools, target matrices, and generated summaries. It does not publish proprietary SDKs, leaked source, game assets, private donor files, private contact data, credentials, or restricted media.
python -m pip install -e ".[test]"
engine-revival seed
engine-revival validate
engine-revival audit-public
engine-revival index
engine-revival report
python -m pytestengine-revival materialize-brender-harness `
--source-root C:\path\to\BRender-v1.3.2 `
--output-root C:\path\to\brender-v132-portable-core-harnessThe command writes a CMake scaffold outside the source checkout. It does not vendor BRender source or claim the scaffold compiles until a compiler transcript is captured.
- Revival mission
- Lost engine directory
- BRender archival packet
- Public boundary
- Recovery workflow
- Generated public index
- Generated corpus database
- Generated targets
- Generated sources
- Generated artifacts
- Generated accessions
- Generated tasks
- Generated milestones
- Generated reproductions
- Generated snapshots
- Generated production readiness
- Generated build environments
- Generated harnesses
- Generated attempts
- Generated coverage
- Generated rights summary
- Contributing
Zentropy Labs · order out of entropy. An independent lab building evidence-first tools that leave a re-checkable artifact behind. Built by Zain Dana Harper in Seattle. The full workbench is at Project Telos.