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engine-revival

Public tooling spine for reviving historical game engines, SDKs, rendering libraries, CGI toolkits, and studio technology lineages.

This repo publishes public-safe metadata, schemas, validation tools, target matrices, and generated summaries. It does not publish proprietary SDKs, leaked source, game assets, private donor files, private contact data, credentials, or restricted media.

First Workflow

python -m pip install -e ".[test]"
engine-revival seed
engine-revival validate
engine-revival audit-public
engine-revival index
engine-revival report
python -m pytest

BRender Harness

engine-revival materialize-brender-harness `
  --source-root C:\path\to\BRender-v1.3.2 `
  --output-root C:\path\to\brender-v132-portable-core-harness

The command writes a CMake scaffold outside the source checkout. It does not vendor BRender source or claim the scaffold compiles until a compiler transcript is captured.

Public Docs


Zentropy Labs · order out of entropy. An independent lab building evidence-first tools that leave a re-checkable artifact behind. Built by Zain Dana Harper in Seattle. The full workbench is at Project Telos.

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Public curation, archival, and revival workspace for legacy engine documentation and evidence cataloging.

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