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@serprex serprex commented Jun 29, 2025

  1. skip cutscene delay for sun on floor & sun on block
  2. persist sun on floor temp flag
  3. persist big mirror being solved before platform lowered

2 removes need for weird bomb key logic
3 needed for shuffle doors

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1. skip cutscene delay for sun on floor & sun on block
2. persist sun on floor temp flag
3. persist big mirror being solved before platform lowered

2 removes need for weird bomb key logic
3 needed for shuffle doors
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@Pepper0ni Pepper0ni left a comment

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So glad I don't have to worry about that edge case anymore, hopefully we can set a trend of re-locking entrances staying open and eventually bundle it into an enhancment

@Malkierian
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Nevermind those comments, didn't realize those were the functions in question.

@Malkierian Malkierian merged commit ec54d02 into HarbourMasters:develop Jul 1, 2025
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krazyjakee pushed a commit to krazyjakee/OOT that referenced this pull request Sep 6, 2025
1. skip cutscene delay for sun on floor & sun on block
2. persist sun on floor temp flag
3. persist big mirror being solved before platform lowered

2 removes need for weird bomb key logic
3 needed for shuffle doors
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3 participants