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@Malkierian Malkierian commented Jun 23, 2025

The Quest Status screen handles its input quite differently from the other screens, so the application of the dpad recognition wasn't working (did it ever? I don't know, but I'd guess probably not). This changes to assign a value to pauseCtx's stick variables based on whether the dpad directions are pressed before input evaluations begin of enough magnitude to trigger input evaluations from the stick variables only.

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@Malkierian Malkierian merged commit 4676242 into HarbourMasters:develop-blair Jun 23, 2025
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@Malkierian Malkierian deleted the quest-screen-dpad branch June 23, 2025 23:02
ReddestDream pushed a commit to ReddestDream/Shipwright that referenced this pull request Jun 24, 2025
krazyjakee pushed a commit to krazyjakee/OOT that referenced this pull request Sep 6, 2025
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