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Difficulty: SwitchTimerMultiplier #5555
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Difficulty: SwitchTimerMultiplier #5555
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only now realizing this is a bit ambiguous with the fire timer which goron tunic protects link from also will probably want to reuse this for the timed jets in water temple, so probably should come up with a more generic name. |
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Updated with some other places where countdown noise happens. Such as Dampe Race, which is still too tight even without fireballs since rubberbanding means optimizing earlier sections of race doesn't really help |
Pepper0ni
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LGTM, the only thing I don't know if should be covered by this that isn't is the GTG eye statue's eyes reverting, but that's something of an edge case and probably should be handled elsewhere.
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@Pepper0ni added commit to scale gtg eye statues Tempted to make this apply to torches too, useful for water temple & spirit temple, but at least Din's can cheese those. Halved torch timers could be fun for difficulty tho |
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Cool, I would just add a note on the tooltip as it might not be obvious(probably mention dampe's gates too, as that's not a switch). I mentioned it as most timers would come under a specific minigame, on screen timer, switch timer or torch timer, but the eye statue doesn't fit in any of them, switch is just closest as other eye switches use that. I wasn't sure if it was worth edge casing that separately or just merging it to curb option bloat. |
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I'd like a bit of implementation unification, just for uniformity of code. Some places you have the check for |
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@Malkierian updated 5 files with having condition passed as |
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Introduces slider to adjust timer on fire walls resetting switches
…o below 0 & break
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* Difficulty: FireTimerMultiplier Introduces slider to adjust timer on fire walls resetting switches * rename, add more timers * also shadow trial, dampe race, deku water * avoid decrementing timer to 0, which with BgMizu can cause timer to go below 0 & break * gtg eye statue * also scale torches * tooltip * Limit difficulty: torches stop at -3 & shadow temple torch puzzle stops at -4 * put timer condition as should when convenient
Introduces slider to scale timers (sections where there's tick tocking)
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