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@Archez Archez commented Apr 8, 2025

For reasons not understood, the change made in LUS by Kenix3/libultraship#721 was causing boulder fragments to display invisible.

As a temporary solution, this adds a gfx patch to replace the render mode and color combiner with the values used by the effect spawner/manager in EffectSsKakera_Draw. This works enough to get the fragments to display like they did before from what I can tell.

Ideally it would be great to investigate the LUS change itself and see if what it was trying to solve for is correctly accounted for.

Build Artifacts

@leggettc18 leggettc18 merged commit 1b17fea into HarbourMasters:develop-blair Apr 8, 2025
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Varuuna pushed a commit to Varuuna/Shipwright that referenced this pull request Apr 12, 2025
@Archez Archez deleted the fix-invis-boulder-fragment branch April 14, 2025 20:51
krazyjakee pushed a commit to krazyjakee/OOT that referenced this pull request Sep 6, 2025
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3 participants