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@leggettc18 leggettc18 commented Apr 7, 2025

The issue here was that GetUsedSmallKeys was checking gSaveContext for switch flags, even during seed generation. It was causing issues with seeds generated when save files already existed or were loaded. Apparently this was added for the in-game accessibility tracking, so the impact during seed gen apparently wasn't checked.

Fixed by making GetUsedSmallKeys a member of the Logic class so it can access mSaveContext (which points to gSaveContext during gameplay).

This should fix several issues reported during the Glitchless weekly seeds that started after 9.0.0 came out (this bug had no affect on No Logic seeds).

Build Artifacts

@leggettc18 leggettc18 added this to the 9.0.1 milestone Apr 7, 2025
@leggettc18 leggettc18 merged commit b71a0c5 into HarbourMasters:develop-blair Apr 7, 2025
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@leggettc18 leggettc18 deleted the fix/logic/used-small-keys-check branch April 7, 2025 23:07
Varuuna pushed a commit to Varuuna/Shipwright that referenced this pull request Apr 12, 2025
krazyjakee pushed a commit to krazyjakee/OOT that referenced this pull request Sep 6, 2025
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2 participants