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MelonSpeedruns
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in MelonSpeedruns/Shipwright
Mar 31, 2022
Fixed OTRExporter exporting the wrong amount of actors in some circumstances
Kenix3
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May 11, 2022
* Initial Linux/GCC support commit * Add instructins for linux in the README * apply suggestions by @Erotemic and @Emill * Fix python 3.10 symlink line * Fix func_80041E80 type mismatch (#3) Type mismatch functions.h:664 * Makefile: clean OTRExporter/libultraship/ZAPDTR with distclean and fix CXX_FILES * Makefile: find C/CXX_FILES automatically * Makefile: remove ugly conditions in find commands * cleanup _MSC_VER usage * fix Windows build * cleanup extraction scripts * fix Windows build * Fix Windows path separator issue * fix rumble support for linux * use glew-cmake in dockerfile * add pulseaudio backend * fix ZAPDTR linkage * Check for "soh.elf" in directory (#6) hide second button if `soh.exe` or `soh.elf` is present * Fix hardcoded segment addresses (#5) * fix condition * hack lus -> soh dep for ZAPDTR Co-authored-by: sholdee <[email protected]> Co-authored-by: qurious-pixel <[email protected]> Co-authored-by: GaryOderNichts <[email protected]>
raincode00
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May 16, 2022
PurpleHato
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in PurpleHato/Shipwright
Jun 4, 2022
…t-melon Item cutscenes always play now
Kenix3
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Oct 19, 2022
* Initial Linux/GCC support commit * Add instructins for linux in the README * apply suggestions by @Erotemic and @Emill * Fix python 3.10 symlink line * Fix func_80041E80 type mismatch (HarbourMasters#3) Type mismatch functions.h:664 * Makefile: clean OTRExporter/libultraship/ZAPDTR with distclean and fix CXX_FILES * Makefile: find C/CXX_FILES automatically * Makefile: remove ugly conditions in find commands * cleanup _MSC_VER usage * fix Windows build * cleanup extraction scripts * fix Windows build * Fix Windows path separator issue * fix rumble support for linux * use glew-cmake in dockerfile * add pulseaudio backend * fix ZAPDTR linkage * Check for "soh.elf" in directory (HarbourMasters#6) hide second button if `soh.exe` or `soh.elf` is present * Fix hardcoded segment addresses (HarbourMasters#5) * fix condition * hack lus -> soh dep for ZAPDTR Co-authored-by: sholdee <[email protected]> Co-authored-by: qurious-pixel <[email protected]> Co-authored-by: GaryOderNichts <[email protected]>
inspectredc
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Nov 30, 2023
Move ending to christmas tree code
Malkierian
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Jul 17, 2024
* Initial implementation * center icons (#5) --------- Co-authored-by: briaguya <[email protected]>
Jameriquiah
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Dec 31, 2025
This header file defines custom equipment display lists for various items, including weapons and shields, with appropriate alignment macros. Add ResourceMgr_PatchCustomGfxByName function Add ResourceMgr_PatchCustomGfxByName function Add custom equipment patching functionality This file implements custom equipment patching for various items, including swords, shields, and ocarinas, based on player context and equipped items. It registers hooks to update the display lists for custom equipment dynamically. Implement custom scaling for Deku Shield on child Added support for custom scaling of the Deku Shield when the player is a child. Include GameInteractor and ResourceManager headers Added includes for GameInteractor and ResourceManager. Fix include path for ResourceManager header Replace ResourceManager include with ResourceManagerHelpers Fix include path for ResourceManagerHelpers header Implement equipment visibility updates for child and adult Add custom equipment Dlists handler registration Add custom equipment header to mods.cpp Add include for custom equipment header Add custom equipment header with registration function Add include guards to customequipment.h Add function declaration for RegisterPatchCustomEquipmentDlistsHandler Add UpdatePatchCustomEquipmentDlists function declaration Remove UpdatePatchCustomEquipmentDlists declaration Removed the declaration of UpdatePatchCustomEquipmentDlists function. Remove custom equipment include from mods.cpp Removed unnecessary include for custom equipment. Add ShipInit.hpp include to customequipment.cpp Add custom equipment header to mods.cpp Add Patch Hand Handler registration Add RegisterPatchHandHandler function declaration Call UpdatePatchCustomEquipmentDlists after registration Change enhancement setting check in PatchOrUnpatch Change setting check from 'EnabledMods' to 'AltAssets' Call UpdatePatchCustomEquipmentDlists after registration Fix registration of OnAssetAltChange hook Update customequipment.cpp Update customequipment.cpp Update customequipment.cpp Update customequipment.cpp Update ResourceManagerHelpers.cpp Update Custom Equipment (#1) * Update customequipment.cpp * Shipinit and 2 new hooks * Fix Build error * Cleanup ShipInit * Come on Shipinit, work... * Woops * Error between user and keyboard * Forgot this existed * Add Enter FPS hook * Remove "duplicate" hook and test disable extra hook * Vanilla Fix please, i want vanilla * I said i wanted vanilla Alt equipment Unstable Build (HarbourMasters#3) * Update customequipment.cpp * Shipinit and 2 new hooks * Fix Build error * Cleanup ShipInit * Come on Shipinit, work... * Woops * Error between user and keyboard * Forgot this existed * Add Enter FPS hook * Remove "duplicate" hook and test disable extra hook * Vanilla Fix please, i want vanilla * I said i wanted vanilla * Scaling Cleanup * Remove cond_hook * Lets Pray * FINAL PRAYER! * go back! * GO BACK MORE Alt equipment Cleanup (HarbourMasters#4) * Update ResourceManagerHelpers.cpp * Electric Boogalooooo * Revert Resourcemanager and make "revised" resourcemanager function for custom * Forgot header file.... * Revert more stuff * Hookshot better be hooking now * hoooooks * wooops * scatterbrain moment * Forceloadhookshot dl * i forgor * Revert last stuff and cleanup * Dont give custom equipment special treatment * git failed * lets try this style * new try * Helpers Hope * I believe in this one * No helpers this time * once more * Im at the tip of this hookshot * im tired * Im feeling fancy * Cleanslate Alt equipment (HarbourMasters#5) * Another layer * Fux sake * really? * again? Clang time BugFix for swordless child link (some timeless support) (HarbourMasters#6) * BugFix for child link back sword * Second try * Test this * Another one * Getting close * Timeless support * Sanity check * Final patch for timeless Alt equipment suggestions (HarbourMasters#7) * first pass * im dumb * i forgor * seriously? * Hopefully lastone * frogot * clang Optimize and make customequip.cpp more readable Applied fix to a crash when changing age clang Final Fixes forgot to save clang clang one line..... Thx pat! I shouldnt have done that Removed a line along time ago that was being used for something that wasnt apparent on my end Update CVAR to correct CVAR * FOUND IT * Cleanup
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