-
Notifications
You must be signed in to change notification settings - Fork 632
macready -> dev #3399
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Merged
Merged
macready -> dev #3399
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
…hufflePool` to exclude them before modifying either shuffle pool. (#3370)
…ock to load the "trackerData" section to a new `OnLoadGame` hook function to fix crashes on transferred saves. (#3368)
…uttons (#3375) * Extends `Assignable Boots and Tunics` functionality to check for and remove Goron and Zora tunics from item buttons when like likes steal them. * Comment documentation.
) * Removes delayed save functionality, making autosave work everywhere except Ganon and Chamber of Sages scenes. * Change AutoSave comment to remove the scenarios we no longer block autosave in. * handle temp B on saving outside of kaleido --------- Co-authored-by: Adam Bird <[email protected]>
* fix prevent patching custom models * prevent patching chests textures for custom chest models * add tooltip for cosmetic editor about custom models * chest texture handling for alt toggles
* Move threadpool initialization and `OnExitGame` registration from `SaveManager::Init` to SM's constructor. Comment on `Init` to mention it's not an initializer for `SaveManager`. Added check for `SaveManager::SaveSection` to prevent firing a save worker if the game is already exited from a reset. * Removed `IsSaveLoaded` check in favor of another `ThreadPoolWait()` at the start of `SaveManager::Init()`.
* Move to frame counter init to a place that fast file select also touches * Undo removing old fix * Reset on gameover
* Add temp file flow to `SaveManager::SaveFileThreaded`. Add "Save finish" info log message. * Fix WiiU/Switch
garrettjoecox
approved these changes
Nov 15, 2023
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
MAKE SURE TO MERGE THIS AS A MERGE COMMIT
Build Artifacts