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@briaguya0 briaguya0 commented Nov 15, 2023

Malkierian and others added 15 commits November 13, 2023 18:11
…hufflePool` to exclude them before modifying either shuffle pool. (#3370)
…ock to load the "trackerData" section to a new `OnLoadGame` hook function to fix crashes on transferred saves. (#3368)
…uttons (#3375)

* Extends `Assignable Boots and Tunics` functionality to check for and remove Goron and Zora tunics from item buttons when like likes steal them.

* Comment documentation.
)

* Removes delayed save functionality, making autosave work everywhere except Ganon and Chamber of Sages scenes.

* Change AutoSave comment to remove the scenarios we no longer block autosave in.

* handle temp B on saving outside of kaleido

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Co-authored-by: Adam Bird <[email protected]>
* fix prevent patching custom models

* prevent patching chests textures for custom chest models

* add tooltip for cosmetic editor about custom models

* chest texture handling for alt toggles
* Move threadpool initialization and `OnExitGame` registration from `SaveManager::Init` to SM's constructor.
Comment on `Init` to mention it's not an initializer for `SaveManager`.
Added check for `SaveManager::SaveSection` to prevent firing a save worker if the game is already exited from a reset.

* Removed `IsSaveLoaded` check in favor of another `ThreadPoolWait()` at the start of `SaveManager::Init()`.
* Move to frame counter init to a place that fast file select also touches

* Undo removing old fix

* Reset on gameover
* Add temp file flow to `SaveManager::SaveFileThreaded`.
Add "Save finish" info log message.

* Fix WiiU/Switch
@garrettjoecox garrettjoecox merged commit 2075213 into develop Nov 15, 2023
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8 participants