Fix two missing changes after ms GI enum was changed & hint fix #3319
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Near the end of the review phase of master sword shuffle, the GI enums used were changed from
0x73to0xE0. One remaining instance of this was left, as well as needing to adjust the size of the trickNameTable (needs to be highest + 1)Additionally sneaking a fix in here for hint generation. AutoFormatHintTextString had an infinite loop in a special case that we happened to not run into yet, we also removed the hardcoded line break from the problematic hint, mostly because it's just not necessary anymore. Re-adding it should be fine if anyone is opposed.
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