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@Archez Archez commented Oct 5, 2023

Wanted to get RBA to test out #2672 but realized I am very lazy and didn't want to learn bottle on B setups, so instead just added a field to edit the B button item in the debug save editor.

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@garrettjoecox garrettjoecox merged commit 42f6cfe into HarbourMasters:develop Oct 15, 2023
@Archez Archez deleted the save-editor-b-item branch October 15, 2023 22:47
garrettjoecox added a commit that referenced this pull request Oct 16, 2023
* typo on asset attribute for pal1.1 (#3264)

* typo on asset attribute

* base address fix

* [Cosmetic] Adds Bunny Hood to Cosmetic Editor (#3245)

* Color and Invisible Checkbox

GI model crashes when talking to mask salesman

* Update z_player.c

Co-authored-by: Garrett Cox <[email protected]>

* Update z_player.c

Co-authored-by: Garrett Cox <[email protected]>

* Move bunny hood coloring to patch

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Co-authored-by: Garrett Cox <[email protected]>

* redicle -> reticle (#3257)

* Equip Tunic and Boots while performing most actions (#3239)

* tunics and boot equips initial

todo: find an appropriate place to first put Player_AssignTunicBoots

* move to more appropriate place

* assign -> use

* [Difficulty Options] All Dogs are Richard (#3243)

* Oops, all Richards!

* Sure is

* Randomizer - Colored hints (#3259)

* Colored hints

* Missed 2 french translations

* add save editor field for current b button item (#3262)

* TWEAK: Add transition to the Time Travel feature (#3276)

* ADD/ Proper Transition

* REM: Dupe

* MM Bunny Hood effect separated from ability to equip as adult (#3253)

* adult separator

* use cross instead of checkmark

Co-authored-by: Garrett Cox <[email protected]>

* suggested load fix

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Co-authored-by: Garrett Cox <[email protected]>

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Co-authored-by: Adam Bird <[email protected]>
Co-authored-by: Patrick12115 <[email protected]>
Co-authored-by: inspectredc <[email protected]>
Co-authored-by: aMannus <[email protected]>
Co-authored-by: PurpleHato <[email protected]>
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4 participants