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Description
How Morpha appears in SoH:
How it would look correctly rendered:
Bongo Bongo's effect issue in Kakariko Village CS (likely caused by more issues than just noise):
How it would look correctly rendered:
Keys in SoH:
How it would look correctly rendered:
Piece of Heart's in SoH:
How it would look correctly rendered:
Red Ice in SoH:
How it would look correctly rendered:
Rupees in SoH:
How it would look correctly rendered:
Warp Crystals in SoH:
How it would look correctly rendered:
Spike enemies in SoH:
How it would look correctly rendered:
Torch Slug's in SoH:
How it would look correctly rendered:
Link on the pause screen in SoH crops out his sword and restricted items do not get grayed out:
Pausing makes the fog go missing from objects/actors in SoH:
Door and grave circle transitions appear as white in SoH while it should be black:











