@@ -736,6 +736,10 @@ namespace SohImGui {
736736 ImGui::EndMenu ();
737737 }
738738
739+ ImGui::Separator ();
740+
741+ ImGui::SetCursorPosY (0 .0f );
742+
739743 if (ImGui::BeginMenu (" Audio" )) {
740744 EnhancementSliderFloat (" Master Volume: %d %%" , " ##Master_Vol" , " gGameMasterVolume" , 0 .0f , 1 .0f , " " , 1 .0f , true );
741745
@@ -747,6 +751,8 @@ namespace SohImGui {
747751 ImGui::EndMenu ();
748752 }
749753
754+ ImGui::SetCursorPosY (0 .0f );
755+
750756 if (ImGui::BeginMenu (" Controller" ))
751757 {
752758 EnhancementCheckbox (" Use Controller Navigation" , " gControlNav" );
@@ -775,6 +781,8 @@ namespace SohImGui {
775781 ImGui::EndMenu ();
776782 }
777783
784+ ImGui::SetCursorPosY (0 .0f );
785+
778786 if (ImGui::BeginMenu (" Graphics" ))
779787 {
780788 EnhancementSliderFloat (" Internal Resolution: %d %%" , " ##IMul" , " gInternalResolution" , 0 .5f , 2 .0f , " " , 1 .0f , true );
@@ -823,13 +831,17 @@ namespace SohImGui {
823831 ImGui::EndMenu ();
824832 }
825833
834+ ImGui::SetCursorPosY (0 .0f );
835+
826836 if (ImGui::BeginMenu (" Languages" )) {
827837 EnhancementRadioButton (" English" , " gLanguages" , 0 );
828838 EnhancementRadioButton (" German" , " gLanguages" , 1 );
829839 EnhancementRadioButton (" French" , " gLanguages" , 2 );
830840 ImGui::EndMenu ();
831841 }
832842
843+ ImGui::SetCursorPosY (0 .0f );
844+
833845 if (ImGui::BeginMenu (" Enhancements" ))
834846 {
835847 if (ImGui::BeginMenu (" Gameplay" ))
@@ -1154,6 +1166,8 @@ namespace SohImGui {
11541166 ImGui::EndMenu ();
11551167 }
11561168
1169+ ImGui::SetCursorPosY (0 .0f );
1170+
11571171 if (ImGui::BeginMenu (" Cheats" ))
11581172 {
11591173 if (ImGui::BeginMenu (" Infinite..." )) {
@@ -1191,6 +1205,8 @@ namespace SohImGui {
11911205 ImGui::EndMenu ();
11921206 }
11931207
1208+ ImGui::SetCursorPosY (0 .0f );
1209+
11941210 if (ImGui::BeginMenu (" Developer Tools" ))
11951211 {
11961212 EnhancementCheckbox (" OoT Debug Mode" , " gDebugEnabled" );
@@ -1211,6 +1227,7 @@ namespace SohImGui {
12111227 }
12121228
12131229 for (const auto & category : windowCategories) {
1230+ ImGui::SetCursorPosY (0 .0f );
12141231 if (ImGui::BeginMenu (category.first .c_str ())) {
12151232 for (const std::string& name : category.second ) {
12161233 std::string varName (name);
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