Fix double traction during sliding attacks#320
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techyCoder81
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Mar 19, 2022
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approving for now, but not a fan of this impl. Looking forward to when we can do it right, from the bottom up, rather than from the top down.
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there are reports that this is not resolving the issue for certain moves in the #testing channel |
techyCoder81
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Mar 19, 2022
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there are reports that it still has edge cases and does not work uniformly. Shouldnt we be checking kinetic type or something instead?
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made a new ticket to track the fact that this still needs work. However, merging these changes because they will at least improve the current problems. |
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Double traction is no longer active during motion-based attacks (moves that change your position)
Fixes #313
Fixes #306