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Misc Is Back Again#2469

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SuddyN merged 25 commits into
devfrom
grab-bag
Jul 23, 2024
Merged

Misc Is Back Again#2469
SuddyN merged 25 commits into
devfrom
grab-bag

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@SuddyN

@SuddyN SuddyN commented Jul 20, 2024

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fighter.zip

General

Parry

  • (*) Fixed an issue where hitlag was almost always longer than expected
  • [+] Hitlag for projectiles is now unique at 3F (FAF 9)
  • [-] FAF (whiff): 30 -> 37

Mario

USpecial

  • [-] Startup: F3 -> F4

Samus

USpecial

  • [-] Startup: F4 -> F5

Ice Climbers

Nana

  • (*) Fixed a bug that prevented Nana from acting during Popo's throws consistently
  • [+] Throw logic rewritten:
    • Previous
      • If at ledge, 60% chance to throw towards ledge, 40% chance to DThrow
      • Else, 50% chance to UThrow, 20% chance to DThrow, 15% chance to FThrow, 15% chance to BThrow
    • New
      • If at ledge, throw towards ledge
      • Else if under a platform, UThrow
      • Else, 50% chance to DThrow, 50% chance to FThrow

These changes to Nana's stats are meant to improve the ability to stay coupled with Popo:

  • [+] Coupling distance: 25 -> 40
  • [+] Walk speed max: 0.95 -> 1.108
  • [+] Ground brake: 0.035 -> 0.0385
  • [+] Run accel mul: 0.05 -> 0.06
  • [+] Run speed max: 1.4 -> 1.545

FThrow

  • [+] Lowered the release point of the throw

makes handoffs possible on all characters, rather than just big bodies and tall characters

DThrow

  • [+] Lowered the release point of the throw

makes handoffs possible on all characters, rather than just big bodies and tall characters

Marth

USpecial

  • [-] Startup: F5 -> F6

Wario

Down Air

  • [-] Attached hitbox to waist
  • (*) Fixed early air-only hitbox still being present during the late hit
  • [$] Added vfx
  • [/] Hitlag Multiplier (early): 1.1x -> 1.0x
Old New

Chomp (Neutral Special)

  • (*) Fixed a bug where buffering the move during jumpsquat would give more initial momentum than intended
  • (*) Fixed being able to drift while grounded in certain situations

Lucario

USmash

  • [-] Invulnerability: F10-11 -> none

NAir

  • [-] Landing lag: 7 -> 10

BAir

  • [-] Landing lag: 12 -> 15

SSpecial

  • Ground
    • [-] Damage: 13.0 -> 12.0
    • [-] Angle: 52 -> 60
    • [-] KBG: 86 -> 62
    • [+] BKB: 66 -> 105
  • Air
    • [-] Damage: 13.0 -> 12.0
    • [/] BKB: 10 -> 15

Little Mac

USpecial

  • [-] Startup: F3 -> F4

Palutena

Neutral Special

  • [*] Fixed issues introduced in the previous Misc that gave her incorrect momentum during all of her Neutral Specials.
  • [*] Colorless Neutral Special now leaves the ground properly if performed out of jumpsquat.

Side Special

  • [*] Now leaves the ground properly if performed out of jumpsquat.

Lucina

USpecial

  • [-] Startup: F5 -> F6

Robin

USpecial

  • [-] Startup: F8 -> F9

Ryu

USpecial

  • Air launcher (EX)
    • [-] Damage: 7.4 -> 6.9
    • [-] BKB: 84 -> 79

Shinku Hadouken

  • [-] Invulnerability: F1-F129 -> F1-F71
  • [*] Is now properly reflectable.

Shin Shoryuken

  • [-] Invulnerability: F1-F73 -> F1-F51
  • [-] No longer invulnerable while falling and landing

Ken

USpecial

  • Air launcher (all)
    • [-] Damage: 6.8 -> 6.5

SSpecial

  • (*) Fixed an oversight that caused EX meter to be spent later than expected

DSpecial

  • (*) Fixed a bug that prevented the move from removing vertical momentum after air refresh

Shippu Jinraikyaku

  • [-] Invulnerability: F1-F124 -> F1-F77

Shinryuken

  • [-] No longer invulnerable while falling and landing

Dark Samus

USpecial

  • [-] Startup: F4 -> F5

@SuddyN SuddyN added character change For working on general character changes semver:patch labels Jul 20, 2024
@SuddyN SuddyN self-assigned this Jul 20, 2024
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github-actions Bot commented Jul 20, 2024

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@SuddyN SuddyN added the balance approved This change has been approved for balance label Jul 23, 2024
@SuddyN SuddyN merged commit 7dfcecd into dev Jul 23, 2024
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balance approved This change has been approved for balance character change For working on general character changes includes assets semver:patch

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