I have tested latest fedora guake rpm and compiled from sources. The issue is that when having an external monitor connected to a laptop, guake only shows in the laptop screen (secondary display).
Describe the bug
When having an external monitor connected to a laptop, guake only shows in the laptop screen. Even if I change the settings and force it to appear in display 0 or 1. It doesn't make any difference.
Expected behavior
Same behavior like always, guake window appear where mouse display is if that option is selected in the settings.
Actual behavior
Guake always appear in laptop screen (secondary display)
To Reproduce
Fedora Core 31 updated to latest version.
$ guake --support
Guake Version: 3.6.3
Vte Version: 0.58.3
Vte Runtime Version: 0.58.3
GTK+ Version: 3.24.13
GDK Backend: GdkX11.X11Display
Desktop Session: gnome-xorg
Display: :0
RGBA visual: True
Composited: True
- Monitor: 0 - DEL HDMI-2
- Geometry: 1920 x 1080 at 1920, 0
- Size: 527 x 296 mm²
- Primary: True
- Refresh rate: 60.00 Hz
- Subpixel layout: unknown
- Monitor: 1 - BOE eDP-1
- Geometry: 1920 x 1080 at 0, 0
- Size: 309 x 173 mm²
- Primary: False
- Refresh rate: 60.01 Hz
- Subpixel layout: unknown
I have tested latest fedora guake rpm and compiled from sources. The issue is that when having an external monitor connected to a laptop, guake only shows in the laptop screen (secondary display).
Describe the bug
When having an external monitor connected to a laptop, guake only shows in the laptop screen. Even if I change the settings and force it to appear in display 0 or 1. It doesn't make any difference.
Expected behavior
Same behavior like always, guake window appear where mouse display is if that option is selected in the settings.
Actual behavior
Guake always appear in laptop screen (secondary display)
To Reproduce
Fedora Core 31 updated to latest version.
$ guake --support
Guake Version: 3.6.3
Vte Version: 0.58.3
Vte Runtime Version: 0.58.3
GTK+ Version: 3.24.13
GDK Backend: GdkX11.X11Display
Desktop Session: gnome-xorg
Display: :0
RGBA visual: True
Composited: True