Releases: GameWithPixels/DiceFirmware
Releases · GameWithPixels/DiceFirmware
v2024-11-07
Bug fixes/improvements
- Re-added crooked state for D4
- New roll detection algorithm, and new "onRolled" state
- Better handling of the difference between face-based and led-based animations.
- Fix PD6 LED normals
- Fix D4 LED index lookup
2024/09/27
Bug fixes/improvements
- Remove crooked state
- Remap animation on PD6
- Add White Aurora colorway
- Make animations LED based (mostly for better supporting PD6)
2024/03/25
Bug fixes/improvements
- Add support for global brightness
- Skip validating LED chain on old engineering samples dice
- Stability fixes
2024/02/06
Bug fixes/improvements
- Fix face normals (again) for D4 & D6
2024/02/02
Bug fixes/improvements
- Add Normals, Noise, Cycle and Sequence animations
- Add support for ForceEnable Charging
- Add ClearSettings message
- Fix action parameter "loopCount" not working
- And more fixes...
2023/08/18
Bug fixes/improvements
- Fix face normals for D4, D6, etc.
- Resetting to default settings now also reprograms the normals.
- Default profile uses correct face count, not led count.
- Add support for new D6 and DP6 boards
2023/06/20 (No init check)
Same as v2023-06-20 but with initialization checks disabled. This Firmware is only to be used with dice casted before March 2023.
2023/06/20
Bug fixes/improvements
- Much better default animations
- Change default advertised name to Pixel{Pixel id in hex}
- Many fixes
2023/03/27
Bug fixes/improvements
- Fix incorrect vcoil conversion.
- Add BlinkId message.
2023/03/08
Bug fixes/improvements
- Handle init errors better and indicate to the user (if possible) the error.
- Disable battery smoothing.
- Fixed 50mA current discharge handler.