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PlayerLevel.cs
Erik edited this page Apr 23, 2019
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- None
- LevelUp() - Instantly Levels up the player.
- GainExperience(int amount) - Gains amount experience and will trigger LevelUp when needed.
- OnLevelUp - Triggers when a player's level increases.
- OnExperienceGained - Triggers when the player gains experience.
- None
This requires external scripts to invoke LevelUp and GainExperience. This can be from a button, enemy deaths, etc.
Script Documentation
General Scripts
Generic Character Scripts
Enemy Scripts
Player Scripts
Erik's ongoing laundry list of TODOs that he doesn't want to create issues for