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EnemyStatsSystem.cs
Erik edited this page Apr 24, 2019
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- EnemyHook
- StatAugment
- ApplyAugments() - Initiliazes all of the enemy's components.
- None
- None
Initializes the baseline values of the Enemy's components, then iterates through all StatAugments to further augment them.
Script Documentation
General Scripts
Generic Character Scripts
Enemy Scripts
Player Scripts
Erik's ongoing laundry list of TODOs that he doesn't want to create issues for