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This repository was archived by the owner on Aug 14, 2019. It is now read-only.

EnemyStatsSystem.cs

Erik edited this page Apr 24, 2019 · 2 revisions
Dependencies:
Methods:
  • ApplyAugments() - Initiliazes all of the enemy's components.
Events:
  • None
Fields:
  • None
General Overview:

Initializes the baseline values of the Enemy's components, then iterates through all StatAugments to further augment them.

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