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EnemyAttackMelee.cs
Erik edited this page Apr 26, 2019
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Script: EnemyAttackMelee.cs
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- damage - Damage dealt on attack
- punchForce - Force applied to target
Upon colliding with another object, punchForce is applied to the colliding object's RigidBody2d. Additionally, the colliding object's CharacterHealth takes damage via .TakeDamage(damage).
Script Documentation
General Scripts
Generic Character Scripts
Enemy Scripts
Player Scripts
Erik's ongoing laundry list of TODOs that he doesn't want to create issues for