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base repository: EndstoneMC/endstone
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base: v0.10.15
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head repository: EndstoneMC/endstone
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compare: v0.10.16
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  • 2 commits
  • 79 files changed
  • 1 contributor

Commits on Dec 11, 2025

  1. [feature] add 1.21.130 support

    * refactor: remove unused `std::string` parameter from `requestServerShutdown`
    
    * refactor: remove unused methods and members from `ConnectionRequest`
    
    * feat: add `onOutgoingPacket` callback to `NetEventCallback` interface
    
    * refactor: update packet identifiers in `packet.h`
    
    * refactor: replace unused `setInactivityTimeout` with `setDisableTrickleIce` in `RemoteConnector` interface
    
    * refactor: add `PlayerAuthenticationInfo` support and clean up unused members in `ServerNetworkHandler`
    
    * refactor: remove unused members and methods from `SubClientConnectionRequest` and `ConnectionRequest`
    
    * refactor: add `revision_` member to `Pack` and `ResourcePackStack`
    
    * refactor: update `ServerInstance` to replace unused members and improve callback types
    
    * refactor: add `ActorSwingSource` enum and update `swing` method to use it
    
    * refactor: bump version numbers and network protocol constants
    
    * refactor: remove unused members and methods from `minecraft.h` and `game_callbacks.h`
    
    * refactor: rename `SerializedSkin` to `SerializedSkinRef`
    
    * refactor: comment out unused virtual methods in `mob.h`
    
    * refactor: add `LevelTickingAreaFinishedLoadingEvent`, new enchantment values, and `ActorSwingSource` updates
    
    * refactor: comment out unused virtual methods and clean up parameter names in `block_type.h`
    
    * refactor: comment out unused member `base_light_texture_image_builder_` in `dimension.h`
    
    * refactor: comment out unused methods and add new virtual function in `level_interface.h`
    
    * refactor: remove unused member `addon_ids_and_versions` from `resource_pack_stack_packet.h`
    
    * refactor: add actor types to `actor_types.h`
    
    * refactor: add new actor flags `CAN_USE_VERTICAL_MOVEMENT_ACTION` and `ROTATION_LOCKED_TO_VEHICLE` to `actor_flags.h`
    
    * refactor: encapsulate `TextPacket` fields into `TextPacketPayload`
    
    * refactor: encapsulate `AvailableCommandsPacket` fields into `AvailableCommandsPacketPayload`
    
    * refactor: add `Dehydration` damage cause to `actor_damage_cause.h`
    
    * refactor: add fields to `AvailableCommandsPacketPayload`
    
    * refactor: update `EndstonePlayer` methods to use `TextPacketPayload` and adjust iteration for `AvailableCommandsPacketPayload`
    
    * refactor: comment out unused `ADDON` stack-related code in `resource_pack_manager.cpp`
    
    * refactor: update `TextPacket` methods to use `TextPacketPayload` and add new helper methods
    
    * refactor: clean up includes
    
    * refactor: remove unused methods `getAuthenticationInfo`, `isVerified`, and `getData` from connection request classes
    
    * refactor: encapsulate DevTools thread logic in `DevToolsCommand` class
    
    * refactor: update `symobls.toml`
    
    * refactor: add `PlayerAuthenticationInfo` parameter to `trytLoadPlayer` and `_createNewPlayer` methods
    
    * refactor: update `ItemStackBase::setUserData` to use `ItemInstance::fromTag` method
    
    * refactor: update `EndstonePlayer` and `Actor` teleport methods implementation
    
    * refactor: remove `UnverifiedCertificate::fromString` hook
    
    * feat: update symbols for Linux
    
    * feat: add `_getRawRequest` method
    
    * feat: update vtable for `Item` class
    
    * refactor: deprecate `getVisualLiquidHeight` and add `checkBlockDestroyPermissions` to `IBlockSource`
    
    * feat: add container registry-related methods and interfaces in level interface
    
    * refactor: update symbols for Windows
    
    * feat: move IP and player ban checks to `ServerNetworkHandler::_validateLoginPacket`
    
    * feat: re-implement `TextPacket::write`
    
    * fix: resolve a crash caused by incorrect symbols
    
    * refactor: update symbol for `CommandOriginLoader::load`
    
    * refactor: comment out unused block component members and update type alias
    
    * fix: update `Minecraft::requestServerShutdown` implementation
    
    * refactor: update symbol for `ItemRegistry::lookupByName`
    
    * refactor: replace `std::unordered_map` with `brstd::flat_map` in `BaseAttributeMap`
    
    * refactor: implement `iterator_impl` and `iterator_impl_base` in `associative_adapter`
    
    * style: update `.clang-format` to allow inline short functions
    
    * feat: add `associative_adapter::find`
    
    * refactor: use pointers for `AttributeInstance` in `BaseAttributeMap`
    
    * refactor: move DevTools thread management to DedicatedServer startup
    
    * fix: resolve a crash when using `/reload`
    
    * refactor: simplify `DeathInfoPacket` struct
    
    * fix: correct `TextPacket` serialization logic
    
    it works, but it doesn't look right - mojang did you mess it up?
    
    * fix: resolve compilation errors on Linux
    
    * fix: correct symbol address for `Player::completeUsingItem`
    wu-vincent authored Dec 11, 2025
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