https://issuetracker.unity3d.com/issues/android-vulkan-msaa-gets-resolved-into-a-wrong-swap-chain-buffer-when-using-cameratarget-as-resolvetarget There are artifacts after orientation change. - [ ] Workaround: Acquire swapchain image last as possible (effectively introduces another intermediate texture) Test: - [ ] Orientation change - [ ] Correct resolve considering Vulkan pre-transform
https://issuetracker.unity3d.com/issues/android-vulkan-msaa-gets-resolved-into-a-wrong-swap-chain-buffer-when-using-cameratarget-as-resolvetarget
There are artifacts after orientation change.
Test: