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water shader is broken #645

@illwieckz

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@illwieckz

This is known since a long time, but we now have a proof it worked before, at least in 2012:

water shader

Here the depicted map is Citadel, but it likely required a modified .shader in a modified .pk3.

We have a map to investigate this:

Here is a related talk to improve the material syntax, but improving it doesn't make sense if the shader doesn't work to begin with:

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