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For CPU simluation runs, we rely on Callgrind which does not suport arm64 macos unfortunately.
For now, MacOS, and windows, support is limited to being able to build the benchmarks and run them locally without CodSpeed enabled, but we do not exclude first class support in the future, especially for MacOS.
Hello @jzombie
We have just released v14.15.0 which supports macos walltime without profiling for now.
Profiling is planned but we currently have no ETA, so stay tuned!
I'm closing this issue as we consider that we have minimal support for macos, I'll also be closing the PR you opened, thank you very much for this by the way, and sorry for not answering earlier.
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jzombie commentedon Oct 5, 2025
Update: The runner builds on macOS.
GuillaumeLagrange commentedon Oct 5, 2025
Hello!
For CPU simluation runs, we rely on Callgrind which does not suport arm64 macos unfortunately.
For now, MacOS, and windows, support is limited to being able to build the benchmarks and run them locally without CodSpeed enabled, but we do not exclude first class support in the future, especially for MacOS.
jzombie commentedon Oct 5, 2025
@GuillaumeLagrange thanks! I managed to make it work by using walltime and doing a little bit of finesse.
Draft PR into my own fork: jzombie#1
It's still a little messy and I added a quick "simple-install" script into it to help me test it as I go.
I can open a PR when it's done if you like.
jzombie commentedon Oct 5, 2025
Added PR: #124
jzombie commentedon Oct 6, 2025
I think this other issue is probably better suited for this: #127
GuillaumeLagrange commentedon Apr 28, 2026
Hello @jzombie
We have just released v14.15.0 which supports macos walltime without profiling for now.
Profiling is planned but we currently have no ETA, so stay tuned!
I'm closing this issue as we consider that we have minimal support for macos, I'll also be closing the PR you opened, thank you very much for this by the way, and sorry for not answering earlier.