Releases: CnCNet/yrpp-spawner
Releases · CnCNet/yrpp-spawner
v0.0.0.14
What's Changed
- Fix errors with debug logging by @Starkku and @trsdy on fed3e8b, eafda4f
- Refactor Debug::Log to call LogGame with formatted message by @Belonit on 6c57cee
- Update YRpp submodule by @Belonit on 6017038, 3f5038a, 33ea151
- Update Private submodule by @Belonit on 794a15e
- [Minor] Sort Main.Config by @Belonit on 908a293
Full Changelog: v0.0.0.13...v0.0.0.14
v0.0.0.13
v0.0.0.12
Reupload with the correct version number embedded
What's Changed
- Update with better diagnostics by @Belonit, @Metadorius
- Fix disabling MultiEngineer in multiplayer with Ares by @Belonit in #54
- Fix potential UB in GetLatencyMessage using static by @Belonit in #56
Full Changelog: v0.0.0.11...v0.0.0.12
v0.0.0.11
What's Changed
- Skip loading of irrelevant *.PKT, *.YRO and *.YRM map files by @Belonit in #50
- Autosave / MP save improvements by @Metadorius in #48
- Various fixes for observer by @Belonit in #49
- Allow toggling whether or not special house is ally to all players by @Starkku in #51
- Implement fake multiplayer flag by @Metadorius in #52
- Allow disabling game speed slider by @CnCRAZER, @Metadorius in #53
New Contributors
Full Changelog: v0.0.0.10...v0.0.0.11
v0.0.0.10
What's Changed
- Fix too long csf key by @TaranDahl in #47
- Re-include fix hardened build / latest Phobos incompatibility by @Metadorius in #43
Full Changelog: v0.0.0.9...v0.0.0.10
v0.0.0.9
What's Changed
- Reintroduce the fix for rendering maps smaller than the screen by @Belonit in #44
- Improve ProtocolZero behavior on MP game load by @Belonit in #45
- Fix subtitle in Ra2Mode
- Update PlatformToolset to v143
Full Changelog: v0.0.0.8...v0.0.0.9
v0.0.0.8
What's Changed
- Revert small map display fix temporarily as it's bugged by @Metadorius in #40 (fixes buildability at map edges)
- Fix beacon load again by @Metadorius in #41
- Fix hardened build / latest Phobos incompatibility by @Metadorius in #43
Full Changelog: v0.0.0.7...v0.0.0.8
v0.0.0.7
What's Changed
- Improving printing of system messages by @Belonit in #37
- Add handicaps by @ZivDero in #35
- Move file loading patches to CnCNet only builds in attempt to fix white colors by @Metadorius in #39
- Improve some checks related to buildings by @Metadorius in e3b97a8
- Fix multiplayer loading in hardened build by @Metadorius in ebe511e
- Fix printing of an autosave message on options screen by @Belonit in 99792d3
- Make autosave strings translatable by @Metadorius f869785
New Contributors
Full Changelog: v0.0.0.6...v0.0.0.7
v0.0.0.6
v0.0.0.5
What's Changed
- Add more event checks by @Metadorius in #34
- Multiplayer save/load and AutoSave by @TaranDahl in #24
New Contributors
- @TaranDahl made their first contribution in #24
Full Changelog: v0.0.0.4...v0.0.0.5