Fix excessive connect attempts with skip_unavailable_shards#26658
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alexey-milovidov merged 1 commit intoClickHouse:masterfrom Jul 21, 2021
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Before this patch the query was sent from RemoteBlockInputStream::readPrefix() and also from RemoteBlockInputStream::read(). And since in case of skip_unavailable_shards=1 connection errors are ignored, it tries to do x2 connect attempts. Fix this, but removing RemoteBlockInputStream::readPrefix(). Fixes: ClickHouse#26511
alexey-milovidov
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Jul 21, 2021
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01149_zookeeper_mutation_stuck_after_replace_partition - flaky. |
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It seems the test is incorrect. The test passes because there is only shard and it's unavailable. |
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azat
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Apr 14, 2023
In ClickHouse#26658 only one excessive connect had been removed, but due to RemoteQueryExecutor will execute query again in read(), there is one more, fix this by correctly mark connection in sendQuery() But note, that there still will be excessive connections due to separate connections for obtaining structure. Follow-up for: ClickHouse#26658 Fixes: ClickHouse#48728 Signed-off-by: Azat Khuzhin <[email protected]>
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Changelog entry (a user-readable short description of the changes that goes to CHANGELOG.md):
Fix excessive (x2) connect attempts with skip_unavailable_shards
Detailed description / Documentation draft:
Before this patch the query was sent from
RemoteBlockInputStream::readPrefix() and also from
RemoteBlockInputStream::read().
And since in case of skip_unavailable_shards=1 connection errors are
ignored, it tries to do x2 connect attempts.
Fix this, but removing RemoteBlockInputStream::readPrefix().
Fixes: #26511
P.S. marked as Improvement by intention, since this is not the common case and to avoid backports