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@ManlyMarco ManlyMarco commented Dec 23, 2023

For some reason the manager GameObject has no name set, so it appears as "New Game Object" whenever a plugin uses BasePlugin.AddComponent.

In BepInEx 5 and older it was always named "BepInEx_Manager", so I think this is a bug.

Tested, works fine.

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  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)

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  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.

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@ManlyMarco ManlyMarco merged commit 910844a into master Dec 24, 2023
@ManlyMarco ManlyMarco deleted the manager-object-name branch December 24, 2023 23:32
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4 participants