Fix netfx & netcore build targets, and add target framework variants #715
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Description
Marks NetFX builds as x86, restructures their outputs correctly and adds variants for:
Motivation and Context
NetFX and NETCore builds were never widely used and as a result have been broken unnoticed. This adds support for variants which is something I've always wanted to do, and is basically a requirement for any more features to be added in this BepInEx target.
How Has This Been Tested?
Ran build with target
Publish, tested the final .zip files and they work as-is in XNA games I've tested.Screenshots (if appropriate):
Types of changes
Checklist: