What happened?
Graphics are distorted when I run CGA graphics using any graphics adapter that should be backwards compatible. This issue does not exist on older builds, such as 5111
Configuration file
[General]
vid_renderer = qt_software
force_43 = 1
vid_resize = 2
window_fixed_res = 1200x900
video_fullscreen_first = 0
mouse_sensitivity = 0.1
[Machine]
machine = 486vipio2
cpu_family = i486dx2_pc330
cpu_speed = 66666666
cpu_multi = 2
cpu_use_dynarec = 1
fpu_softfloat = 0
time_sync = local
fpu_type = internal
mem_size = 32768
[Video]
gfxcard = ega
[Input devices]
mouse_type = ps2
[Sound]
fm_driver = nuked
sndcard = sb16
midi_device = fluidsynth
[Network]
net_01_link = 0
net_02_link = 0
net_03_link = 0
net_04_link = 0
[Storage controllers]
hdc = internal
cassette_mode = load
scsicard_1 = ncr53c875
[NCR 53c875 #1]
bios = 1
[Matrox Mystique]
memory = 4
[Standard PS/2 Mouse]
buttons = 2
[Hard disks]
hdd_01_parameters = 17, 15, 1224, 0, ide
hdd_01_fn = D:/Games/x86Box/x86drive2.vhd
hdd_01_speed = 1992_3600rpm
hdd_02_parameters = 63, 16, 4161, 0, scsi
hdd_02_scsi_location = 0:00
hdd_02_fn = D:/Games/x86Box/x86scsi2.vhd
hdd_02_speed = ramdisk
hdd_01_ide_channel = 0:0
[Floppy and CD-ROM drives]
fdd_01_type = 35_2hd
fdd_02_type = 525_2hd
cdrom_01_speed = 24
cdrom_01_parameters = 1, atapi
cdrom_01_ide_channel = 0:1
fdd_01_image_history_01 = D:/Games/x86Box/Floppy/bootme.img
cdrom_01_host_drive = 200
cdrom_01_image_path = D:/Games/x86Box/CDROM/DN3D_REG.iso
cdrom_01_type = 86BOX_CD-ROM_1.00
[Sound Blaster 16 PnP]
control_pc_speaker = 0
receive_input = 0
receive_input401 = 1
[FluidSynth]
sound_font = D:/Games/x86Box/roms/SC-55.SoundFont.v1.2b.sf2
output_gain = 100
chorus = 1
chorus_voices = 3
chorus_level = 20
chorus_speed = 30
chorus_depth = 80
chorus_waveform = 0
reverb = 1
reverb_room_size = 20
reverb_damping = 0
reverb_width = 5
reverb_level = 90
interpolation = 2
[Sound Blaster 16]
base = 0220
base401 = 0330
irq = 5
dma = 1
dma16 = 5
opl = 1
control_pc_speaker = 0
receive_input = 0
receive_input401 = 1
[Matrox Mystique 220]
memory = 4
[Matrox Millennium]
memory = 4
[S3 ViRGE/GX2 (Diamond Stealth 3D 4000) AGP]
bilinear = 0
dithering = 1
[3dfx Voodoo Banshee]
memory = 8
bilinear = 0
dithersub = 1
dacfilter = 0
render_threads = 4
recompiler = 1
[S3 ViRGE/GX2 (Diamond Stealth 3D 4000) PCI]
bilinear = 0
dithering = 1
[S3 Vision864 PCI (Paradise Bahamas 64)]
memory = 2
[CGA]
display_type = 0
composite_type = 1
rgb_type = 0
snow_enabled = 0
[SuperEGA]
memory = 256
monitor_type = 9
[EGA]
memory = 256
monitor_type = 7
Operating system
Windows 11
CPU
Intel i3 13100F
86Box version
5290
Build architecture
Windows - x64 (64-bit)
Build type
Download source
Official website (Jenkins, GitHub)
Additional context
No response
What happened?
Graphics are distorted when I run CGA graphics using any graphics adapter that should be backwards compatible. This issue does not exist on older builds, such as 5111
Configuration file
Operating system
Windows 11
CPU
Intel i3 13100F
86Box version
5290
Build architecture
Windows - x64 (64-bit)
Build type
Download source
Official website (Jenkins, GitHub)
Additional context
No response