A medieval campaign using my proposed RRtK supplement

English: Crystaline Gold

English: Crystaline Gold (Photo credit: Wikipedia)

English: The Harvest

English: The Harvest (Photo credit: Wikipedia)

English: Betsey, surrounded by seven French co...

English: Betsey, surrounded by seven French corsairs (Photo credit: Wikipedia)

In the Game of Cronies campaign, a winter campaign was rolled for and Year 2 is about to begin next spring.

But what would have happened if the campaign had ended?

English: Spire of the abbey on Mont Saint-Mich...

English: Spire of the abbey on Mont Saint-Michel in Normandy France (Photo credit: Wikipedia)

Let’s see.

It’s the year 31, thirty years after the present campaign.

Three wars were resolved. Runtly and Robheart’s war ended in stalemate. A truce is in effect for next year. Runtly took firm control of Stinkwood province and added it to his realm.

The Landblaster/Starkcrazy and Night’s Botch/Wildthings conflicts ended similarly but with no change in territory.

House Cartell won a war against pirates and has increased its fleet size.

A pretender has appeared in Mormeen province to claim the Dimheiress Tarfeathere’s thorne. It’s civil war!

Houses Hyfell, Boltloose and Sully got bountiful resources.

House Arhead had good harvests. On the other hand, the Wildthings and Stainless Brightneon experienced shortages. House Greyboy suffered a drought.

House Landblaster discovered a gold mine within its borders.

Runtly Brightneon had a mundane period.

Eight former trade sites and one town have grown into cities. (to be continued)

A trebuchet uses the gravitational potential e...

A trebuchet uses the gravitational potential energy of the counterweight to throw projectiles over long distances. (Photo credit: Wikipedia)

Crossbowmen at the Martyrdom of St Sebastian. ...

Crossbowmen at the Martyrdom of St Sebastian. Detail of a painting from Upper Bavaria (Munich?), around 1475. Current location: Wallraf-Richartz-Museum, Cologne, Germany (Photo credit: Wikipedia)

A winter horrorland story by Porridge Marten, the chronicler of the Game of Cronies

This image was first published in the 1 st (18...

This image was first published in the 1 st (1876–1899), 2 nd (1904–1926) or 3 rd (1923–1937) edition of Nordisk familjebok. The copyrights for that book have expired and this image is in the public domain. (Photo credit: Wikipedia)

Winter is supposed to be relaxing –wine, women, and song – or so thought King Robheart Brightneon snug in his bed that early morning when the first trebuchets of the Wormlanders fired upon and rattled the walls of Binge Landing. To his surprise and everyone else in the besieged city, an assault in the dead of winter was the last thing that was expected. Runtly Brightneon and Brie the Tart led the attack; siege engines fired, and twenty army units attacked Robheart’s four foot units and one unit of dismounted crossbowmen. The Kingsmen were outnumbered four to one. Both sides were evenly matched in magic users at four each.

 “Now what!” yelled out the discomforted King. “I hope Slimey doesn’t have a hangover from last night’s feast, the drunken fool. Signal his fleet to draw near shore and bombard Runtly’s attackers.”

 Ser Embarristan Slimey, unsteady though he be, brought his three war galley squadrons close to shore and showered Runtly’s beleagured troops with arrows.

 “Let’s hope Binge Landing’s walls won’t crumble today,” he roared to his page. The page struggled to get armor strapped over his lord’s expanding stomach.

 It was a tough battle for both sides, yet once again, the besieged repulsed the host from the Wormlands. Robheart lost a unit, but his brother, Runtly, had twice as many losses. Runtly continued his failures on land as his forces had at sea thoughout the year.

 Robheart laughed heartedly, “Bring me some wine. I have a great thirst to quench”

Here’s the trade map that I’m using to track trade routes on land and sea and to place different kinds of trading sites in the various provinces.

Asterisks* indicate the existence of a permanent trade route. The boxes indicate trading sites; the small letter refers to the type (c=camp, for example) and the large initials show the owner (TG is Talon Greyboy).

Sergey Vasilievich Ivanov (1864-1910). Slave T...

Sergey Vasilievich Ivanov (1864-1910). Slave Trade in Early Medieval Eastern Europe. Source: http://www.sgu.ru/rus_hist/?wid=719 (Photo credit: Wikipediareyboy).

Trade Map 1

Heavy Winter snow in the Village

Heavy Winter snow in the Village (Photo credit: Wikipedia)

I added new rules for ending endless wars and for conducting winter campaigns. I want to avoid wars that drag on and on with one or more provinces being taken and retaken. This rule is applied at the end of the Mob Mood Phase.

Though rare in the medieval period, winter campaigns did happen. However, a full winter campaign phase was avoided; instead, only a siege or land battle can take place during the winter either by the invader or defender in an ongoing war. If it happens, it is resolved in the History Continuance Phase.

English: Capture of Jerusalem during the First...

English: Capture of Jerusalem during the First Crusade, 1099, from a medieval manuscript Deutsch: Mittelalterliches Gemälde der Belagerung Jerusalems durch die Kreuzfahrer 1099 Suomi: Jerusalemin valtaus 1099. Keskiaikaisen käsikirjoituksen kuvitusta. Polski: Zdobycie Jerozolimy podczas I krucjaty (1099 r.) – rysunek ze średniowiecznego rękopisu Italiano: Conquista di Gerusalemme durante la Prima Crociata, nel 1099, da un manoscritto medievale (Photo credit: Wikipedia)

A man stares towards the viewer as he bends ov...

A man stares towards the viewer as he bends over and casts lots for purposes of divination. A woman, child, and man watch for his predictions. The image is captioned as “Losungen”. (Photo credit: Wikipedia)

The Fortune Teller, by Art Nouveau painter Mik...

The Fortune Teller, by Art Nouveau painter Mikhail Vrubel, depicting a cartomancer (Photo credit: Wikipedia)

Rather than playing out all the wars, treaties, trade, and developments of every fantasy nation for every single year of its existence, the history of RRtK nations and their civilizations can be speeded up, generalized, summed up and brought into focus after a certain period of time in the future.

At the determined time, the History Continuance Phase, following RRtKV campaigning, nations consult the oracles, prophets, seers or augurs to determine the will of the gods and the course of future events. Whatever the diviners say, it certainly happens.

Based on what has transpired politically, socially, economically, and militarily in the world, an entirely new game of RRtKV campaigning begins again. The interval of evolved time is roughed out. The results will be like our present knowledge of ancient or dark age history; some years are detailed and in sharp focus while others are sketched broadly, or blurred.

A new map of the fantasy world is drawn up after determining what has occurred over the last 5 to 50 years. 

English: artistic view of crusaders battle

English: artistic view of crusaders battle (Photo credit: Wikipedia)

Abdullah frères - Sultan Ahmet camii, Istanbul

Abdullah frères – Sultan Ahmet camii, Istanbul (Photo credit: Wikipedia)

The Superiority & Sophistication Indicator Score (S&SIS) is a measure of a nation’s overall progress as a civilization.

S&S Points as of Fall, Year 1/House

400-House Cartell

273-The Night’s Botch

260-House Arhead

250-House Runtly Brightneon

250-House Starkcrazy

250-House Sully

230-House Hyfell

224-House Robheart Brightneon

160-House Greyboy

100-House Frayd

100-Dimheiress Tarfeatheren

50-House Landlaster

0-House Boltloose

-100-Stainless Brightneon

-150-The Wildthings

English: folio 95 recto

English: folio 95 recto (Photo credit: Wikipedia)

Citizens and commoners in medieval Livonia 16t...

Citizens and commoners in medieval Livonia 16th cen. (Photo credit: Wikipedia)

English: An illustration of Vikings on a boat.

English: An illustration of Vikings on a boat. (Photo credit: Wikipedia)

English: From the Xianbei Tomb Paintings (of F...

English: From the Xianbei Tomb Paintings (of Former Yan) excavated in 1982 at the Zhao-yang 袁台子朝陽 area, across the Daling River, Liao-xi. Painting of Murong Xianbei archer. (Photo credit: Wikipedia)

House/Number of Provinces Gained

House Cartell 2

House Runtly Brightneon 1

House Starkcrazy 1

House Greyboy 1

 

House/Mob Mood Points

House Arhead 250

Robheart Brightneon 200

House Cartell 200

The Night’s Botch 200

House Starkcrazy 150

House Hyfell 150

House Sully 150

Runtly Brightneon 150

House Frayd 100

House Landlaster 50

House Greyboy 50

Dimheiress Tarfeatheren 50

House Boltloose 0

The Wildthings -150

Stainless Brightneon -150

 

House/Number of Builds

House Robheart Brightneon 2

House Hyfell 2

The Night’s Botch 2

House Starkcrazy 1

House Greyboy 1

c. 1320

c. 1320 (Photo credit: Wikipedia)

National morale among the Starkcrazys was shaken and dropped (NM 2) due to Dullard’s failed invasion of the Landblaster realm. House Brightneon’s national morale decreased (NM 1) too as it was shaken by Runtly’s latest lost sea battle.

National morale in House Arhead increased (NM 1) due to loyalty among the serfs. House Greyboy did likewise (NM 4) due to a new trade site and the acquisition of Chicken Neck province.

Русский: Феодал даёт указания крестьянам. Сред...

Русский: Феодал даёт указания крестьянам. Средневековая миниатюра (Photo credit: Wikipedia)

National morale among the other houses remained the same; either they were at peace or in an enforced peace or at least had satisfied their peoples to some extent.

Knight of the Order of Knighthood "Deutsc...

Knight of the Order of Knighthood “Deutscher Orden” (Photo credit: Wikipedia)

Loyal

House Greyboy,  Dimheiress Tarfeatheren

Satisfied

House Hyfell, Stainless Brightneon, Robheart Brightneon, House Landblaster, House Cartell, Runtly Brightneon, House Boltloose, House Starkcrazy, The Night’s Botch. House Sully, House Arhead,

Disgruntled

The Wildthings

Dominion

Frayd

Builds in the fall:

 

Crusaderin Constantinople

Crusaderin Constantinople (Photo credit: Wikipedia)

House Landblaster – no builds

House Starkcrazy – siege engines

House Hyfell – history (2nd.)

House Cartel – no builds

House Boltloose -no builds

Robheart Brightneon – irrigation canal w/slaves; breakwater w/slaves

Runtly Brightneon – no builds

The Night’s Botch – no builds

The Wildthings – no builds

House Greyboy – no builds

House Arhead – no builds

House Sully – no builds

Dimheiress Tarfeatheren – no builds

Stainless Brightneon cannot afford-no builds

House Frayd-cannot afford-no builds

 

Current Treasury Amounts (after builds in fall)

Crowns-House

1810-House Landblaster

1483-House Starkcrazy

1460-House Hyfell

1390-House Cartell

1363-House Boltloose

1118-Robheart Brightneon

752-Runtly Brightneon

715-The Night’s Botch

645-The Wildthings

269-House Greyboy

426-House Arhead

425-House Sully

141-Dimheiress Tarfeatheren

23-House Frayd

7-Stainless Brightneon

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