C++

Flax Engine, or as I like to call it, Indie Unreal Engine, have just released Flax 1.12 with DDGI, jiggle physics, web/webGPU support++

Flax Engine 1.12 Released

Flax Engine just released Flax 1.12. This powerful game engine gained several new features in the 1.12 release including DDGI, jiggle physics, web support via WebGPU and more. Major features of Flax Engine 1.12 include: Here is a summary of the Flax 1.12 release features: Key Links Flax Engine Homepage

Flax Engine 1.12 Released Read More

RayLib, the awesome free and open source cross platform C based game development framework just released RayLib version 6.

RayLib 6 Released

RayLib, one of my favorite game development open source projects, just had a milestone release – RayLib 6 is now available. This popular and incredibly modular game development framework written in the C language continues to become even more modular with the 6.0 release. There is a new completely software

RayLib 6 Released Read More

SDL, the Simple DirectMedia Layer, is a key C/C++ game framework that just released SDL 3.4 with better GPU support, joysticks and more

SDL 3.4 Released

SDL, the Simple DirectMedia Layer just released SDL 3.4. SDL is one of those foundational game development frameworks that takes care of all the low level details such as window creation, input handling, joystick management, image loading and more. Many other game engines actually make use of SDL to provide

SDL 3.4 Released Read More

Flax Engine 1.11 was just released. This C#/C++ game engine is very similar to an indie version of Unreal Engine and 1.11 adds several performance and usability improvements

Flax Engine 1.11 Released

The excellent Flax game engine just released Flax Engine 1.11. The closest way to describe Flax IMHO is “Flax is the Indie Version of Unreal Engine”. It is very similar in a lot of ways – it’s source available, it has similar licensing terms, it supports C++ and Blueprints-like programming

Flax Engine 1.11 Released Read More

Get ready for **C++26**! The final draft brings major updates like **Static Reflection** for advanced metaprogramming, **Contracts** for robust code, and `std::execution` for modern **asynchronous programming**. Also, expect new **threading libraries** (Hazard Pointers, RCU), **debugging tools**, and expanded **linear algebra** support. It's a significant evolution for C++ developers!

C++ 26 Final Draft

The C++ standard board (ISO 14882) just met earlier this month to ratify the final draft of the C++ 26 standard. You can think of the final draft like a feature freeze as a product moves from beta to release candidate and we now have to wait for compiler vendors

C++ 26 Final Draft Read More

Scroll to Top