Bevy 0.18 Released

The popular Rust-powered game development framework Bevy just released Bevy 0.18, the first release since Bevy 0.17 in October 2025. The popular game engine added the following features in the Bevy 0.18 release:

  • Atmosphere Occlusion and PBR Shading: The procedural atmosphere now affects how light reaches objects in scenes!
  • Generalized Atmospheric Scattering Media: The procedural atmosphere can now be customized, enabling arbitrary atmosphere types: desert skies, foggy coastlines, non-earth-like planets, etc.
  • Solari Improvements: Bevy’s experimental real-time raytraced renderer has received a ton of new features and improvements.
  • PBR Shading Fixes: Some long-standing issues in Bevy’s PBR material have been fixed, providing noticeable quality improvements.
  • Font Variations: Bevy now supports variable weight fonts, text strikethroughs, underlines, and OpenType font features.
  • Automatic Directional Navigation: Bevy UI elements can now opt in to automatic directional navigation, making it easy to navigate UIs with gamepads and keyboards.
  • Fullscreen Materials: A new high level material type that makes it easy to define fullscreen post-processing shaders.
  • Cargo Feature Collections: Bevy now has high-level scenario-driven Cargo features for things like 2D, 3D, and UI, making it easy to only compile the pieces of the engine your app needs.
  • First Party Camera Controllers: Bevy now has built-in basic “fly” cameras and “pan” cameras.

Be sure to check out the full release notes for more details and other features added in the 0.18 release.

Key Links

Bevy Homepage

Bevy 0.18 Release Notes

Bevy GitHub Repository

Bevy Discord Server

You can learn more about the Bevy 0.18 release in the video below.

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